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2006-06-12Fix bug #1500552 - FF: Glitches in Swamp Soup game of arcadeTravis Howell
svn-id: r23055
2006-06-12Fix errors in centreScroll() of FFTravis Howell
svn-id: r23053
2006-06-12Correct function called when exiting oracle or close up scene in FF. Fixes ↵Travis Howell
bug #1504393 - FF: Recursion error when using Chemistry Set svn-id: r23050
2006-06-11I don't have the German FF version with the wrong cutscene file names, but ITorbjörn Andersson
believe we need to adjust baseName as well, so that we can use an equally wrong (i.e. right) name for opening the audio track. svn-id: r23028
2006-06-11Add back lost change, to allow FF to skip any speechTravis Howell
svn-id: r23020
2006-06-07Add Russian translations for error messagesTravis Howell
svn-id: r22978
2006-06-05Remove debug left overTravis Howell
svn-id: r22931
2006-06-05CleanupTravis Howell
svn-id: r22927
2006-06-04Looping and tempo details in GMF header are used by MIDI sound effects tooTravis Howell
svn-id: r22907
2006-06-03This is an attempt to set the correct tempo for the Simon 1 DOS music.Torbjörn Andersson
svn-id: r22898
2006-06-03Add commentTravis Howell
svn-id: r22870
2006-06-03Add work around for bug in a German Windows 2CD version of FF. Trigger error ↵Travis Howell
if video file not found, since they are required by several part of FF svn-id: r22869
2006-06-02Add support for separate compressed sound files for cutscenes in FFTravis Howell
svn-id: r22831
2006-06-02CleanupTravis Howell
svn-id: r22829
2006-06-02Improve Hebrew supportTravis Howell
svn-id: r22826
2006-06-02Improve Hebrew supportTravis Howell
svn-id: r22825
2006-06-02Add load/save errors for other languagesTravis Howell
svn-id: r22824
2006-06-01Update GMF header commentTravis Howell
svn-id: r22817
2006-06-01Fix wait timeout during introduction of demo version of Simon the Sorcerer 1 ↵Travis Howell
(With speech) svn-id: r22815
2006-05-30remove extraneous commaJoost Peters
svn-id: r22784
2006-05-27uninitialized variableWillem Jan Palenstijn
svn-id: r22674
2006-05-26isSpriteLoaded() is used by FF, a similar function was commented out in ↵Travis Howell
original code svn-id: r22653
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639
2006-05-23Update details for Russian translationsTravis Howell
svn-id: r22574
2006-05-15When receiving a "Reset All Controllers" message, the neutral position of theTorbjörn Andersson
volume controller should probably be 127, not 100. Actually, there's some confusion as to whether this message should touch the volume controller at all. Added some comments to hopefully clarify that a bit. svn-id: r22478
2006-05-13fix VS2005 compilation warningsAndrew Kurushin
svn-id: r22431
2006-05-13Remove _rejectCount and cleanupTravis Howell
svn-id: r22430
2006-05-13Split VGA resource management back into FF and Simon 1/2 versionsTravis Howell
svn-id: r22427
2006-05-12Fixed two regressions in the o1_specialFade() opcode: The wrong colours wereTorbjörn Andersson
faded, and they weren't faded enough. Don't you just love opcodes that are only ever used at the very end of the game? svn-id: r22418
2006-05-12In Simon 1, when returning to normal size, the MIDI music contains "AllTorbjörn Andersson
Controllers Off" messages. This should, among other things, reset the channel volume to 100. Until now, however, we did not re-adjust the volume by the master volume (like we do for ordinary volume control changes), so all of a sudden there would be channels playing at the wrong volume. This was particularly noticeable if you first turned down the music volume to really low. svn-id: r22412
2006-05-12Whitespace changes.Torbjörn Andersson
svn-id: r22411
2006-05-10Decrease delay to make it less likely that the Simon 1 (and other?) save/loadTorbjörn Andersson
dialog misses keystrokes. svn-id: r22401
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397
2006-05-08Changed abs() to ABS()Torbjörn Andersson
svn-id: r22389
2006-05-07Fix slowFadeIn, the code of original Windows version was flawedTravis Howell
svn-id: r22372
2006-05-06Ooops, skip WAV data, before changing size varTravis Howell
svn-id: r22367
2006-05-06Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,Torbjörn Andersson
e.g. mine. svn-id: r22366
2006-05-06Add support for non-English audio in cutscenes of Amiga/Mac. versions of FFTravis Howell
svn-id: r22365
2006-05-06Fix typo, which caused FLAC speech files to failTravis Howell
svn-id: r22364
2006-05-05Remove leftoverTravis Howell
svn-id: r22361
2006-05-05Fix inventory arrows regression in Simon 1Travis Howell
svn-id: r22360
2006-05-05Match fade code of original games and minor cleanupTravis Howell
svn-id: r22359
2006-05-05Update copyrightTravis Howell
svn-id: r22358
2006-05-04CleanupTravis Howell
svn-id: r22336
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell
svn-id: r22335
2006-05-04Allow skipping speech in Simon1Travis Howell
svn-id: r22334
2006-05-04Add missing old simon1 targetTravis Howell
svn-id: r22332
2006-05-04Don't read beyond animationCount, when looking for animation in vc3_loadSprite()Travis Howell
svn-id: r22331
2006-05-04Don't read beyond imageCount, when looking for imageTravis Howell
svn-id: r22330
2006-05-04Remove duplicate codeTravis Howell
svn-id: r22329