Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-19 | SKY: Cleanup volume levels initialization | dhewg | |
2011-02-14 | SKY: get rid of timer based gfx updates | dhewg | |
on most platforms timers are implemented using threads. never ever make gfx updates from another thread other than the main one. seriously. replace the whole timer crap in sky with timestamp based updates. this fixes crashes when OpenGL is enabled (android included). needs more testing. | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2010-09-18 | JANITORIAL: Removed most punctuation at end of warning() and error() | Torbjörn Andersson | |
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791 | |||
2010-07-17 | DEBUGGER: Simplify how our console debugger works / is used | Max Horn | |
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963 | |||
2010-06-25 | AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either ↵ | Florian Kagerer | |
select MDT_PREFER_MT32 or MDT_PREFER_GM svn-id: r50288 | |||
2010-06-21 | Patch #1956501: "GUI/LAUNCHER: Midi device selection" | Max Horn | |
svn-id: r50128 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵ | Johannes Schickel | |
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279 | |||
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn | |
svn-id: r46316 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-07-14 | commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert | Joost Peters | |
svn-id: r42470 | |||
2009-05-02 | Add German floppy demo of BASS. | Travis Howell | |
svn-id: r40234 | |||
2009-03-15 | Call updateScreen() from the delay() function, like we do in so many other | Torbjörn Andersson | |
engines, to ensure smooth mouse movement. svn-id: r39433 | |||
2009-02-14 | Fix 1690836: "BASS: Speed difference" | Joost Peters | |
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318 | |||
2009-02-13 | Formatting changes / consistency | Joost Peters | |
svn-id: r36304 | |||
2008-12-25 | Pushing down some header deps (on common/system.h, mostly) | Max Horn | |
svn-id: r35542 | |||
2008-12-07 | Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As an | Torbjörn Andersson | |
added bonus, the Intro class is now freed as soon as the intro is over, rather than at the end of the game. svn-id: r35280 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-12 | Moved sky detection and meta engine specific code from sky.cpp into ↵ | Filippos Karapetis | |
detection.cpp, like other engines svn-id: r35015 | |||
2008-11-11 | Added getMaximumSaveSlot definition for the sky engine | Filippos Karapetis | |
svn-id: r35011 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be ↵ | Max Horn | |
used in more places. Help with this is highly welcome svn-id: r34906 | |||
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn | |
svn-id: r34905 | |||
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵ | Max Horn | |
EngineFeature comments svn-id: r34896 | |||
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵ | Filippos Karapetis | |
as discussed in patch #2122869 svn-id: r34854 | |||
2008-09-30 | SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a ↵ | Max Horn | |
FSNode, just pass it to File::open svn-id: r34704 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵ | Max Horn | |
'typedef Common::String String;' name aliases svn-id: r34302 | |||
2008-09-02 | fix Virgin logo screen breakage that was introduced in the RTL merge | Joost Peters | |
svn-id: r34267 | |||
2008-08-16 | Made sure to set the loading slot AFTER selecting the active domain when ↵ | Christopher Page | |
loading from the launcher. Also fixed the flickering Virgin logo in BASS svn-id: r33949 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-13 | Fixed some memory leaks | Christopher Page | |
svn-id: r33846 | |||
2008-07-31 | Added check for valid save slots, when loading savestates using -x | Christopher Page | |
svn-id: r33483 | |||
2008-07-21 | Improved GMM sound settings support for SKY | Christopher Page | |
svn-id: r33178 | |||
2008-07-13 | SKY works with the new GMM implementation, also updated gui/newgui.cpp and ↵ | Christopher Page | |
prevented pushEvent from pushing more than one EVENT_QUIT into the artificialEventQueue svn-id: r33041 | |||
2008-06-25 | Scumm and sky now use the new _quit flag | Christopher Page | |
svn-id: r32775 | |||
2008-05-08 | Since BASS treats speech separately from other sounds, let's use the | Torbjörn Andersson | |
speech_volume setting for that, as suggested on the forum. svn-id: r31941 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-02-27 | Add support for --list-saves to the sky engine | Max Horn | |
svn-id: r30987 | |||
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine ↵ | Max Horn | |
constructor svn-id: r30871 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | cleanup | Max Horn | |
svn-id: r30777 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 |