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2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-08-30Fix indentationJordi Vilalta Prat
svn-id: r43837
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-14add workaround for #2687172: BASS: Occasional loss of speechJoost Peters
svn-id: r42473
2009-07-14commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert Joost Peters
svn-id: r42470
2009-07-03Added more GCC_PRINTF attributes, and fixed resulting warnings in format stringsMax Horn
svn-id: r42054
2009-06-06Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)Eugene Sandulenko
svn-id: r41274
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵Max Horn
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725
2009-05-13Fix some variable may be used uninitialized warnings.Johannes Schickel
svn-id: r40528
2009-05-02Add German floppy demo of BASS.Travis Howell
svn-id: r40234
2009-05-02Fix the ending of CD demo.Travis Howell
svn-id: r40233
2009-03-23change debug output of script interpreter to more clearly print script ↵Joost Peters
number and offset svn-id: r39640
2009-03-23change debug levels to be less verboseJoost Peters
svn-id: r39639
2009-03-20Hopefully fix mingw64 compilation (borrowed from engines/scumm/saveload.h)Johannes Schickel
svn-id: r39553
2009-03-15Call updateScreen() from the delay() function, like we do in so many otherTorbjörn Andersson
engines, to ensure smooth mouse movement. svn-id: r39433
2009-03-12formatting fix, aka buildbot rebuild incentive ;)Joost Peters
svn-id: r39365
2009-03-06cleanupJoost Peters
svn-id: r39147
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-14Fix 1690836: "BASS: Speed difference"Joost Peters
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318
2009-02-13Formatting changes / consistencyJoost Peters
svn-id: r36304
2009-01-30Avoid using g_engine if possibleMax Horn
svn-id: r36149
2009-01-30cleanupMax Horn
svn-id: r36133
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-25Pushing down some header deps (on common/system.h, mostly)Max Horn
svn-id: r35542
2008-12-07Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As anTorbjörn Andersson
added bonus, the Intro class is now freed as soon as the intro is over, rather than at the end of the game. svn-id: r35280
2008-11-29Remove warnings from NDS build.Robin Watts
svn-id: r35172
2008-11-20un-break sky engine after recent gfx transaction changesJoost Peters
svn-id: r35126
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-12Slight cleanupFilippos Karapetis
svn-id: r35027
2008-11-12Deleting save states via the launcher and the GMM is now supported in the ↵Filippos Karapetis
sky engine svn-id: r35026
2008-11-12Saving and loading from the GMM is now supported in the sky engineFilippos Karapetis
svn-id: r35024
2008-11-12Moved sky detection and meta engine specific code from sky.cpp into ↵Filippos Karapetis
detection.cpp, like other engines svn-id: r35015
2008-11-11Added getMaximumSaveSlot definition for the sky engineFilippos Karapetis
svn-id: r35011
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-05Turned enum PluginError into Common::Error, which in the future is to be ↵Max Horn
used in more places. Help with this is highly welcome svn-id: r34906
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
svn-id: r34905
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵Max Horn
EngineFeature comments svn-id: r34896
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854
2008-09-30SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a ↵Max Horn
FSNode, just pass it to File::open svn-id: r34704
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-07Comment out some #defines in skydefs.h as they conflict with other headers ↵Max Horn
(esp. T2 conflicts with some template defs) svn-id: r34425
2008-09-03Moved check for shouldRTL() from engines to scummvm_mainMax Horn
svn-id: r34310
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-09-02fix Virgin logo screen breakage that was introduced in the RTL mergeJoost Peters
svn-id: r34267