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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-07-21
Modified compact implementation to work around bug
lavosspawn
2016-07-01
SKY: change "savegame" into "saved game"
Ben Castricum
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-05-14
SKY: Add safety check
Eugene Sandulenko
2016-05-12
SKY: Safer string manipulation
Eugene Sandulenko
2016-04-18
SKY: Two more adjustments to Russian BASS
Eugene Sandulenko
2016-04-17
SKY: Proper support for Russian BASS
Eugene Sandulenko
2016-04-16
SKY: Added localized quit message for Russian translation
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2016-02-25
SKY: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
SKY: Only request actual save slots in listSaves.
Johannes Schickel
2015-07-07
AUDIO: Remove all AudioStream access to OPL
Matthew Hoops
2015-07-07
SKY: Implement original music volume handling
Walter van Niftrik
2015-07-07
SKY: Use the built-in OPL timer
Matthew Hoops
2015-07-07
AUDIO: Remove the sample rate configuration from the OPL code
Matthew Hoops
2015-07-07
AUDIO: Remove the legacy OPL API
Matthew Hoops
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-04-22
SKY: Improve parameter validation in debug console.
D G Turner
2014-02-18
SKY: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-06-17
SKY: Fix double scene init when the intro is skipped (bug #3512069)
Filippos Karapetis
2013-05-29
SKY: Try to avoid deadlocks with the mixer mutex.
Alyssa Milburn
2013-01-09
SKY: Silence C++11 narrowing warnings.
Johannes Schickel
2012-09-26
JANITORIAL: Remove trailing whitespaces.
Johannes Schickel
2012-03-31
ENGINES: Return all available custom GUI options if no target is specified
Filippos Karapetis
2012-03-30
SKY: Minor formatting fix.
D G Turner
2012-03-28
SKY: Allow game to be loaded from main menu dialog while in-game control pane...
Eric Culp
2012-03-25
SKY: Only show the option for the alternative intro in the CD version
Filippos Karapetis
2012-03-25
SKY: Add gui-option for alt-intro
Torbjörn Andersson
2012-03-06
SKY: Fix comment typos
Torbjörn Andersson
2012-02-21
Merge pull request #182 from fingolfin/forbid-ctype
Willem Jan Palenstijn
2012-02-20
COMMON: Move isFoo functions to namespace Common, add doxygen comments
Max Horn
2012-02-15
JANITORIAL: Fix missing whitespace in pointer cast
Tarek Soliman
2012-02-15
ALL: Avoid using is* macros from ctype.h
Max Horn
2012-02-13
BASS: Reduce code duplication in autosave code
Willem Jan Palenstijn
2012-02-13
BASS: Fix savegame corruption
Willem Jan Palenstijn
2012-02-13
BASS: Report savegame errors when saving by pressing enter
Willem Jan Palenstijn
2012-02-07
Revert "SKY: Map the floppy intro track."
Alyssa Milburn
2011-12-19
SKY: Fix warning
Willem Jan Palenstijn
2011-12-08
SKY: Replace usage of 'goto'.
D G Turner
2011-11-22
SKY: Map the floppy intro track.
Alyssa Milburn
2011-11-22
SKY: Don't loop the floppy intro track.
Alyssa Milburn
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