index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sludge
/
module.mk
Age
Commit message (
Collapse
)
Author
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2017-12-19
SLUDGE: Objectify speech manager
Simei Yin
2017-07-21
SLUDGE: Remove unused files
Simei Yin
2017-07-20
SLUDGE: Objectify input and event handler
Simei Yin
2017-07-20
SLUDGE: Objectify parallex and create graphics manager
Simei Yin
2017-07-15
SLUDGE: Remove unused memwatch
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
2017-07-13
SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
yinsimei
2017-07-13
SLUDGE: use Common/debug instead of sludge debug
yinsimei
2017-07-13
SLUDGE: remove unused libs
yinsimei
2017-07-13
SLUDGE: remove shader-related files
yinsimei
2017-07-13
SLUDGE: use U32String to replace sludge utf8 library
yinsimei
2017-07-13
SLUDGE: remove unused sound files and rename cpp
yinsimei
2017-07-13
SLUDGE: remove platform dependent defines
yinsimei
2017-07-13
SLUDGE: refactor HSIDecoder out of Imgloader
yinsimei
2017-07-13
SLUDGE: Refactor image loading function and apply in backdrop
yinsimei
2017-07-13
SLUDGE: Add the slusge specific image decoder
yinsimei
2017-07-13
SLUDGE: Replace standard file reading functions by Common functions
yinsimei
2017-07-13
SLUDGE: Add sludge files and make it compile
yinsimei
2017-07-13
SLUDGE: Add first classes in scummvm to detect .slg game file
yinsimei