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path: root/engines/sludge/sludger.cpp
AgeCommit message (Collapse)Author
2017-12-19SLUDGE: Objectify speech managerSimei Yin
2017-08-22SLUDGE: Reset engine when launching a new game data fileSimei Yin
2017-08-21SLUDGE: Some code cleaningSimei Yin
2017-08-21SLUDGE: Add support for some windows-only gamesSimei Yin
2017-08-15SLUDGE: Add debug channelSimei Yin
2017-08-08SLUDGE: Change debug channelsSimei Yin
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
All these fall through were marked as deliberate, so again I've only changed the comment to silence GCC.
2017-08-02SLUDGE: Refine debug channelsSimei Yin
2017-08-01SLUDGE: Clear screen before every displaySimei Yin
2017-07-21SLUDGE: Objectify cursor managerSimei Yin
2017-07-21SLUDGE: Objectify sound managerSimei Yin
2017-07-20SLUDGE: Objectify input and event handlerSimei Yin
2017-07-20SLUDGE: Change all structure names to UppercaseSimei Yin
2017-07-20SLUDGE: Objectify graphic classesSimei Yin
2017-07-18SLUDGE: Objectify resource managerSimei Yin
2017-07-18SLUDGE: Objectify language managerSimei Yin
2017-07-18SLUDGE: Remove special settingsSimei Yin
2017-07-18SLUDGE: Objectify TimingSimei Yin
2017-07-16SLUDGE: Load game icon/logoSimei Yin
2017-07-15SLUDGE: Clean unused extern variablesSimei Yin
2017-07-15SLUDGE: Clean useless #if 0'sSimei Yin
2017-07-15SLUDGE: Remove gl-related graphics.hSimei Yin
2017-07-15SLUDGE: Use String::format instead of sprintfSimei Yin
2017-07-13SLUDGE: fix warningsSimei Yin
2017-07-13SLUDGE: int32_t -> int32Eugene Sandulenko
2017-07-13SLUDGE: remove CommonCode directory to have a flat structureyinsimei
2017-07-13SLUDGE: use multiple entries for language selectionyinsimei
2017-07-13SLUDGE: change global Common::String to public var of SludgeEngineyinsimei
2017-07-13SLUDGE: replace char *by Common::Stringyinsimei
2017-07-13SLUDGE: code formatting for **yinsimei
2017-07-13SLUDGE: use write/readFloatLB instead of Sludge get/putFloatyinsimei
2017-07-13SLUDGE: replace int types to scummvm defined onesyinsimei
2017-07-13SLUDGE: remove an unused .hyinsimei
2017-07-13SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphicsyinsimei
2017-07-13SLUDGE: fix unmatched delete []yinsimei
2017-07-13SLUDGE: add several debug infos and exit when erroryinsimei
2017-07-13SLUDGE: use Common::List to reproduce layer effectsyinsimei
2017-07-13SLUDGE: fix unmatched delete[] leaksyinsimei
2017-07-13SLUDGE: replace sludge colours by pixelformatyinsimei
2017-07-13SLUDGE: add game file name getter in detectionyinsimei
2017-07-13SLUDGE: remove showSetupWindowyinsimei
2017-07-13SLUDGE: remove platform dependent definesyinsimei
2017-07-13SLUDGE: header formattingyinsimei
2017-07-13SLUDGE: format code and remove onelinersyinsimei
2017-07-13SLUDGE: fix sprite flickering by using a full screen surfaceyinsimei
2017-07-13SLUDGE: Add debug channel for fatal msgyinsimei
2017-07-13SLUDGE: move backdrop display code to backdrop.cppyinsimei
2017-07-13SLUDGE: Replace sludge stream reading functions by scummvm onesyinsimei
2017-07-13SLUDGE: code formattingyinsimei
2017-07-13SLUDGE: Replace standard file reading functions by Common functionsyinsimei