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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sludge
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sprites.cpp
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Author
2017-12-19
SLUDGE: Arrange include order
Simei Yin
2017-08-22
SLUDGE: Reset engine when launching a new game data file
Simei Yin
2017-08-18
SLUDGE: Fix zBuffer problem when credit scrolling
Simei Yin
2017-08-15
SLUDGE: Fix sprite darkness bug and refactor
Simei Yin
2017-08-12
SLUDGE: Apply dark color to sprite using multipy mode
Simei Yin
2017-08-12
SLUDGE: Apply lightmap to sprites
Simei Yin
2017-08-12
SLUDGE: Fix sprite depth error
Simei Yin
2017-08-11
SLUDGE: Prepare sprites for lightmap
Simei Yin
2017-08-08
SLUDGE: Fix default sprite depth
Simei Yin
2017-08-02
SLUDGE: Refine debug channels
Simei Yin
2017-07-21
SLUDGE: Move sprite bank to graphics manager
Simei Yin
2017-07-20
SLUDGE: Remove useless zbuffer updating code
Simei Yin
2017-07-20
SLUDGE: Objectify input and event handler
Simei Yin
2017-07-20
SLUDGE: Change all structure names to Uppercase
Simei Yin
2017-07-20
SLUDGE: Objectify graphic classes
Simei Yin
2017-07-18
SLUDGE: Objectify resource manager
Simei Yin
2017-07-18
SLUDGE: Update ZBuffer with changed backdrop
Simei Yin
2017-07-16
SLUDGE: Add sprite display color
Simei Yin
2017-07-16
SLUDGE: Complete pasteCharacter to backdrop
Simei Yin
2017-07-16
SLUDGE: Complete burnSpriteToBackdrop
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: use read/writeSint16LE instead of get/putSigned
yinsimei
2017-07-13
SLUDGE: replace int types to scummvm defined ones
yinsimei
2017-07-13
SLUDGE: use Common/debug instead of sludge debug
yinsimei
2017-07-13
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
yinsimei
2017-07-13
SLUDGE: remove shader-related files
yinsimei
2017-07-13
SLUDGE: check point to non transparent part of a character
yinsimei
2017-07-13
SLUDGE: kill a sprite bank
yinsimei
2017-07-13
SLUDGE: correct text color for png font
yinsimei
2017-07-13
SLUDGE: add channel to debug text
yinsimei
2017-07-13
SLUDGE: read headless png sprites
yinsimei
2017-07-13
SLUDGE: free resource when finish reading png sprite
yinsimei
2017-07-13
SLUDGE: use Common::List to reproduce layer effects
yinsimei
2017-07-13
SLUDGE: formatting code in sprites.cpp
yinsimei
2017-07-13
SLUDGE: paste image to background
yinsimei
2017-07-13
SLUDGE: fix error that chracter has no click effect
yinsimei
2017-07-13
SLUDGE: remove #ifndef of cursor display and formatting code
yinsimei
2017-07-13
SLUDGE: remove value setting loop by memset
yinsimei
2017-07-13
SLUDGE: change pixel formats to pointers and fix seg fault
yinsimei
2017-07-13
SLUDGE: replace sludge colours by pixelformat
yinsimei
2017-07-13
SLUDGE: header formatting
yinsimei
2017-07-13
SLUDGE: align increment operator
yinsimei
2017-07-13
SLUDGE: text display
yinsimei
2017-07-13
SLUDGE: fix sprite flickering by using a full screen surface
yinsimei
2017-07-13
SLUDGE: display sprites with TransparentSurface
yinsimei
2017-07-13
SLUDGE: fix sprite loading error
yinsimei
2017-07-13
SLUDGE: complete sprite loading
yinsimei
2017-07-13
SLUDGE: Replace sludge stream reading functions by scummvm ones
yinsimei
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