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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sludge
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2017-08-08
SLUDGE: Add thumbnail for save&load interface
Simei Yin
2017-08-08
SLUDGE: Implement fileExists built-in function
Simei Yin
2017-08-08
SLUDGE: Change debug channels
Simei Yin
2017-08-08
SLUDGE: Fix default sprite depth
Simei Yin
2017-08-07
SLUDGE: SpritePalette is a class, not a struct
Filippos Karapetis
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
All these fall through were marked as deliberate, so again I've only changed the comment to silence GCC.
2017-08-03
SLUDGE: Fix backdrop loading error
Simei Yin
2017-08-03
SLUDGE: Quit game built-in function
Simei Yin
2017-08-03
SLUDGE: Fix backdrop loading
Simei Yin
2017-08-02
SLUDGE: Fix ZBuffer order bug
Simei Yin
2017-08-02
SLUDGE: Refine debug channels
Simei Yin
2017-08-02
SLUDGE: Reset zBuffers when blank back drop
Simei Yin
2017-08-01
SLUDGE: Clear screen before every display
Simei Yin
2017-07-21
SLUDGE: Move sprite bank to graphics manager
Simei Yin
2017-07-21
SLUDGE: Add some windows-only games with running problems
Simei Yin
2017-07-21
SLUDGE: Add game Life Flashes By
Simei Yin
2017-07-21
SLUDGE: Add game The Interview
Simei Yin
2017-07-21
SLUDGE: Add game Frasse and the Peas of Kejick
Simei Yin
2017-07-21
SLUDGE: Objectify cursor manager
Simei Yin
2017-07-21
SLUDGE: Remove unused files
Simei Yin
2017-07-21
SLUDGE: Objectify text manager
Simei Yin
2017-07-21
SLUDGE: Objectify sound manager
Simei Yin
2017-07-21
SLUDGE: Correct uninitialized values
Simei Yin
2017-07-20
SLUDGE: Remove useless zbuffer updating code
Simei Yin
2017-07-20
SLUDGE: Objectify input and event handler
Simei Yin
2017-07-20
SLUDGE: Change all structure names to Uppercase
Simei Yin
2017-07-20
SLUDGE: Correct snapshot
Simei Yin
2017-07-20
SLUDGE: Fix backdrop loading for images not of the window size
Simei Yin
2017-07-20
SLUDGE: Add game Out Of Order
Simei Yin
2017-07-20
SLUDGE: Objectify graphic classes
Simei Yin
2017-07-20
SLUDGE: Objectify parallex and create graphics manager
Simei Yin
2017-07-20
SLUDGE: Objectify object manager
Simei Yin
2017-07-18
SLUDGE: Objectify resource manager
Simei Yin
2017-07-18
SLUDGE: Objectify language manager
Simei Yin
2017-07-18
SLUDGE: Remove special settings
Simei Yin
2017-07-18
SLUDGE: Objectify Timing
Simei Yin
2017-07-18
SLUDGE: Update ZBuffer with changed backdrop
Simei Yin
2017-07-16
SLUDGE: Add sprite display color
Simei Yin
2017-07-16
SLUDGE: Complete pasteCharacter to backdrop
Simei Yin
2017-07-16
SLUDGE: Complete burnSpriteToBackdrop
Simei Yin
2017-07-16
SLUDGE: Load game icon/logo
Simei Yin
2017-07-16
SLUDGE: Correct fallback detection with custom description
Simei Yin
2017-07-15
SLUDGE: Move PixelFormat init to constructor
Simei Yin
2017-07-15
SLUDGE: Remove unused function displayFatal
Simei Yin
2017-07-15
SLUDGE: Clean unused extern variables
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove unused memwatch
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-15
SLUDGE: Remove openGl-related function fixFont
Simei Yin
2017-07-15
SLUDGE: Add a color into stack machine
Simei Yin
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