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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sludge
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Author
2018-06-30
ENGINES: Add missing dependencies for several engines
Cameron Cawley
2018-05-31
SLUDGE: Move save game getter to StackHandler
Simei Yin
2018-05-31
SLUDGE: Move stack size getter to struct StackHandler
Simei Yin
2018-05-31
SLUDGE: Move copyStack() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move last stack finding function to struct VariableStack
Simei Yin
2018-05-31
SLUDGE: Move stack variable getter/setter to VariableStack
Simei Yin
2018-05-31
SLUDGE: Move FastArray getter to struct FastArrayHandler
Simei Yin
2018-05-31
SLUDGE: Move fastarray functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move value getters to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move add/comparison functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move costume functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move PersonAnimation functions into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move text related functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move copyVariable to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move save/loadVariable() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move SetVariable() into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move unlinkVar into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move createCString() with string tools
Simei Yin
2018-05-29
SLUDGE: Move function/variable load/save functions to related files
Simei Yin
2018-05-29
SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
Simei Yin
2018-05-29
SLUDGE: Create constructor of Variable instead of initVarNew
Simei Yin
2018-05-29
SLUDGE: Move resource names to ResourceManager
Simei Yin
2018-05-29
SLUDGE: Objectify FatalMsgManager
Simei Yin
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
ENGINES: Return unknown game variants with the list of detected games
2018-05-27
SLUDGE: Move global variable lastFramesPerSecond to class Timer
Simei Yin
2018-05-27
SLUDGE: Move built-in function parameter number to structure
Simei Yin
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-01
SLUDGE: Objectify FloorManager
Simei Yin
2018-04-29
SLUDGE: Remove unused global variable dialogValue
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to ↵
Simei Yin
GraphicsManager
2018-04-29
SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
Simei Yin
2018-04-28
SLUDGE: Replace linked list by Common::List in PeopleManager
Simei Yin
2018-04-27
SLUDGE: Replace linked list by Common::List in SpeechManager
Simei Yin
2018-04-27
SLUDGE: Remove global variable speechMode
Simei Yin
2018-04-27
SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ↵
Simei Yin
save&load
2018-04-27
SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager
Simei Yin
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-15
SLUDGE: Refactor OnScreenPerson related public method in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Refactor save/load costume to Persona
Simei Yin
2018-04-15
SLUDGE: Refactor PersonaAnimation related code in PeopleManager
Simei Yin
2018-04-15
SLUDGE: Objectify PeopleManager
Simei Yin
2018-04-15
SLUDGE: Remove unused global variable captureAllKeys
Simei Yin
2018-04-15
SLUDGE: Replace linked list by Common::List in RegionManager
Simei Yin
2018-04-15
SLUDGE: Rename KillAll to Kill in RegionManager
Simei Yin
2018-04-15
SLUDGE: Objectify Region Manager
Simei Yin
2018-04-01
SLUDGE: Move global variable pastePalette to TextManager and refactor a little
Simei Yin
2018-03-05
SLUDGE: Remove unnecessary semicolon
Adrian Frühwirth
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