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2017-07-20SLUDGE: Objectify graphic classesSimei Yin
2017-07-20SLUDGE: Objectify parallex and create graphics managerSimei Yin
2017-07-20SLUDGE: Objectify object managerSimei Yin
2017-07-18SLUDGE: Objectify resource managerSimei Yin
2017-07-18SLUDGE: Objectify language managerSimei Yin
2017-07-18SLUDGE: Remove special settingsSimei Yin
2017-07-18SLUDGE: Objectify TimingSimei Yin
2017-07-18SLUDGE: Update ZBuffer with changed backdropSimei Yin
2017-07-16SLUDGE: Add sprite display colorSimei Yin
2017-07-16SLUDGE: Complete pasteCharacter to backdropSimei Yin
2017-07-16SLUDGE: Complete burnSpriteToBackdropSimei Yin
2017-07-16SLUDGE: Load game icon/logoSimei Yin
2017-07-16SLUDGE: Correct fallback detection with custom descriptionSimei Yin
2017-07-15SLUDGE: Move PixelFormat init to constructorSimei Yin
2017-07-15SLUDGE: Remove unused function displayFatalSimei Yin
2017-07-15SLUDGE: Clean unused extern variablesSimei Yin
2017-07-15SLUDGE: Clean useless #if 0'sSimei Yin
2017-07-15SLUDGE: Remove unused memwatchSimei Yin
2017-07-15SLUDGE: Remove gl-related graphics.hSimei Yin
2017-07-15SLUDGE: Remove openGl-related function fixFontSimei Yin
2017-07-15SLUDGE: Add a color into stack machineSimei Yin
2017-07-15SLUDGE: Add credit scrollingSimei Yin
2017-07-15SLUDGE: Complete parallaxSimei Yin
2017-07-15SLUDGE: Complete snapshotSimei Yin
2017-07-15SLUDGE: Use String::format instead of sprintfSimei Yin
2017-07-14SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.D G Turner
2017-07-13SLUDGE: Fix Visual Studio compilationPaul Gilbert
2017-07-13SLUDGE: get random numberSimei Yin
2017-07-13SLUDGE: fix warningsSimei Yin
2017-07-13SLUDGE: Make UTF-8 code portableEugene Sandulenko
2017-07-13SLUDGE: Fix more warningsEugene Sandulenko
2017-07-13SLUDGE: Fix warningEugene Sandulenko
2017-07-13SLUDGE: Fix line endingsEugene Sandulenko
2017-07-13SLUDGE: int32_t -> int32Eugene Sandulenko
2017-07-13SLUDGE: remove CommonCode directory to have a flat structureyinsimei
2017-07-13SLUDGE: use multiple entries for language selectionyinsimei
2017-07-13SLUDGE: remove game settings from Sludge codeyinsimei
2017-07-13SLUDGE: delete a game that doesn't exist any moreyinsimei
2017-07-13SLUDGE: move namespace to functionlist.hyinsimei
2017-07-13SLUDGE: change global Common::String to public var of SludgeEngineyinsimei
2017-07-13SLUDGE: replace utf8 chars by codeyinsimei
2017-07-13SLUDGE: remove debug codeyinsimei
2017-07-13SLUDGE: replace char *by Common::Stringyinsimei
2017-07-13SLUDGE: correct loadfile existence checkyinsimei
2017-07-13SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLineyinsimei
2017-07-13SLUDGE: replace abs() by scummvm ABS()yinsimei
2017-07-13SLUDGE: code formatting for **yinsimei
2017-07-13SLUDGE: use write/readFloatLB instead of Sludge get/putFloatyinsimei
2017-07-13SLUDGE: use read/writeSint16LE instead of get/putSignedyinsimei
2017-07-13SLUDGE: fix u32string saving erroryinsimei