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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sludge
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Author
2017-07-20
SLUDGE: Objectify graphic classes
Simei Yin
2017-07-20
SLUDGE: Objectify parallex and create graphics manager
Simei Yin
2017-07-20
SLUDGE: Objectify object manager
Simei Yin
2017-07-18
SLUDGE: Objectify resource manager
Simei Yin
2017-07-18
SLUDGE: Objectify language manager
Simei Yin
2017-07-18
SLUDGE: Remove special settings
Simei Yin
2017-07-18
SLUDGE: Objectify Timing
Simei Yin
2017-07-18
SLUDGE: Update ZBuffer with changed backdrop
Simei Yin
2017-07-16
SLUDGE: Add sprite display color
Simei Yin
2017-07-16
SLUDGE: Complete pasteCharacter to backdrop
Simei Yin
2017-07-16
SLUDGE: Complete burnSpriteToBackdrop
Simei Yin
2017-07-16
SLUDGE: Load game icon/logo
Simei Yin
2017-07-16
SLUDGE: Correct fallback detection with custom description
Simei Yin
2017-07-15
SLUDGE: Move PixelFormat init to constructor
Simei Yin
2017-07-15
SLUDGE: Remove unused function displayFatal
Simei Yin
2017-07-15
SLUDGE: Clean unused extern variables
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove unused memwatch
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-15
SLUDGE: Remove openGl-related function fixFont
Simei Yin
2017-07-15
SLUDGE: Add a color into stack machine
Simei Yin
2017-07-15
SLUDGE: Add credit scrolling
Simei Yin
2017-07-15
SLUDGE: Complete parallax
Simei Yin
2017-07-15
SLUDGE: Complete snapshot
Simei Yin
2017-07-15
SLUDGE: Use String::format instead of sprintf
Simei Yin
2017-07-14
SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.
D G Turner
2017-07-13
SLUDGE: Fix Visual Studio compilation
Paul Gilbert
2017-07-13
SLUDGE: get random number
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: Make UTF-8 code portable
Eugene Sandulenko
2017-07-13
SLUDGE: Fix more warnings
Eugene Sandulenko
2017-07-13
SLUDGE: Fix warning
Eugene Sandulenko
2017-07-13
SLUDGE: Fix line endings
Eugene Sandulenko
2017-07-13
SLUDGE: int32_t -> int32
Eugene Sandulenko
2017-07-13
SLUDGE: remove CommonCode directory to have a flat structure
yinsimei
2017-07-13
SLUDGE: use multiple entries for language selection
yinsimei
2017-07-13
SLUDGE: remove game settings from Sludge code
yinsimei
2017-07-13
SLUDGE: delete a game that doesn't exist any more
yinsimei
2017-07-13
SLUDGE: move namespace to functionlist.h
yinsimei
2017-07-13
SLUDGE: change global Common::String to public var of SludgeEngine
yinsimei
2017-07-13
SLUDGE: replace utf8 chars by code
yinsimei
2017-07-13
SLUDGE: remove debug code
yinsimei
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
2017-07-13
SLUDGE: correct loadfile existence check
yinsimei
2017-07-13
SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
yinsimei
2017-07-13
SLUDGE: replace abs() by scummvm ABS()
yinsimei
2017-07-13
SLUDGE: code formatting for **
yinsimei
2017-07-13
SLUDGE: use write/readFloatLB instead of Sludge get/putFloat
yinsimei
2017-07-13
SLUDGE: use read/writeSint16LE instead of get/putSigned
yinsimei
2017-07-13
SLUDGE: fix u32string saving error
yinsimei
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