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path: root/engines/startrek/action.h
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2018-08-09STARTREK: Janitorial: Add end of namespace commentsStrangerke
2018-08-09STARTREK: Reformat with artistic styleMatthew Stewart
2018-08-09STARTREK: Remove some gotosMatthew Stewart
2018-08-09STARTREK: FEATHER5Matthew Stewart
2018-08-09STARTREK: FEATHER3Matthew Stewart
2018-08-09STARTREK: FEATHER2Matthew Stewart
2018-08-09STARTREK: Make Action struct POD againMatthew Stewart
2018-08-09STARTREK: Revamp of action callbacks.Matthew Stewart
Old system of putting a callback in an action wouldn't work since it wasn't serializable. Now it seaches for an index corresponding to the function pointer before constructing an action.
2018-08-09STARTREK: Implement synthesizer + bugfixes (LOVE)Matthew Stewart
2018-08-09STARTREK: LOVE3 finished.Matthew Stewart
Added "callback" variants of the "walkCrewman" and "loadActorAnim" functions to simplify chains of calls in room-specific code.
2018-08-09STARTREK: Silence most Visual Studio warningsPaul Gilbert
Enums are signed in at least Visual Studio, and it was generating many warnings of the cast to byte in the Action constructor was losing precision. Likewise, there were some cases of -1 being passed as a parameter to Action. This resolves these warnings by making the constructor parameters int
2018-08-09STARTREK: LOVE0 (start of 3rd mission)Matthew Stewart
2018-08-09STARTREK: Preliminary saving/loadingMatthew Stewart
2018-08-09STARTREK: DEMON1 done (klingon attack)Matthew Stewart
2018-08-09STARTREK: Finish implementing first roomMatthew Stewart
Doors now work, and the system of "walking, then performing an action afterward" is implemented.
2018-08-09STARTREK: Begin on room-specific code for room 1Matthew Stewart