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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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startrek
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actors.cpp
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2019-12-28
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
Filippos Karapetis
2019-12-27
STARTREK: Simplify the BAN (misc animations) code
Filippos Karapetis
2019-12-27
STARTREK: Move isPointInPolygon() inside the Room class
Filippos Karapetis
This accesses the room data, so it's better to move it inside the Room class, to reduce direct visibility of the room vertex data
2019-11-03
STARTREK: Remove sound function wrappers out of StarTrekEngine
Filippos Karapetis
2019-10-29
STARTREK: Refactored mouse cursor and bitmap handling
Filippos Karapetis
- Reduced usage of SharedPtr - Simplified the mouse cursor code (normal, locked, stack handling) - Simplified the background handling code - Initialize the mouse cursor after the graphics are initialized
2019-06-11
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
Filippos Karapetis
2019-06-11
STARTREK: Remove the FileStream wrapper class
Filippos Karapetis
2019-05-27
STARTREK: Change more fields to Common::String, and fix shadowed vars
Filippos Karapetis
2019-05-27
STARTREK: Use Common::String for animation strings
Filippos Karapetis
2018-08-10
STARTREK: Reduce a couple of variable scope, add a CHECKME
Strangerke
2018-08-09
STARTREK: Fix Accesses to Uninitialized Variable.
D G Turner
2018-08-09
STARTREK: Fix Various Compiler Warnings.
D G Turner
2018-08-09
STARTREK: Split up startrek.cpp into more files
Matthew Stewart