Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-03 | STARTREK: Remove sound function wrappers out of StarTrekEngine | Filippos Karapetis | |
2019-10-29 | STARTREK: Refactored mouse cursor and bitmap handling | Filippos Karapetis | |
- Reduced usage of SharedPtr - Simplified the mouse cursor code (normal, locked, stack handling) - Simplified the background handling code - Initialize the mouse cursor after the graphics are initialized | |||
2019-06-11 | STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers | Filippos Karapetis | |
2019-05-27 | STARTREK: Improve game responsiveness | Filippos Karapetis | |
- Add a delay after screen updates - Do not update the screen when drawing the background - this is unnecessary - Fix memory leak when drawing the background | |||
2018-08-09 | STARTREK: Fix Various Compiler Warnings. | D G Turner | |
2018-08-09 | STARTREK: Compilation Fixes for Various Platforms. | D G Turner | |
2018-08-09 | STARTREK: Fix compilation on macOS | Eugene Sandulenko | |
nullptr is an object on macOS. | |||
2018-08-09 | STARTREK: Split up startrek.cpp into more files | Matthew Stewart | |