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path: root/engines/startrek/object.h
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2019-06-11STARTREK: Remove the FileStream wrapper classFilippos Karapetis
2019-05-27STARTREK: Change more fields to Common::String, and fix shadowed varsFilippos Karapetis
2019-05-27STARTREK: Use Common::String for animation stringsFilippos Karapetis
2018-08-09STARTREK: Various code cleanupMatthew Stewart
2018-08-09STARTREK: Janitorial: Add end of namespace commentsStrangerke
2018-08-09STARTREK: Reformat with artistic styleMatthew Stewart
2018-08-09STARTREK: Rename fixed-point typesMatthew Stewart
2018-08-09STARTREK: Implement fixed-point decimal classMatthew Stewart
2018-08-09STARTREK: Revamp of action callbacks.Matthew Stewart
Old system of putting a callback in an action wouldn't work since it wasn't serializable. Now it seaches for an index corresponding to the function pointer before constructing an action.
2018-08-09STARTREK: LOVE3 finished.Matthew Stewart
Added "callback" variants of the "walkCrewman" and "loadActorAnim" functions to simplify chains of calls in room-specific code.
2018-08-09STARTREK: Initialize strings in actor objectsMatthew Stewart
2018-08-09STARTREK: Fix some uninitialized variablesMatthew Stewart
2018-08-09STARTREK: Preliminary saving/loadingMatthew Stewart
2018-08-09STARTREK: Finish implementing first roomMatthew Stewart
Doors now work, and the system of "walking, then performing an action afterward" is implemented.
2018-08-09STARTREK: Begin on room-specific code for room 1Matthew Stewart
2018-08-09STARTREK: Rename objects to actorsMatthew Stewart
2018-08-09STARTREK: Don't memset sprites, add Fixed16 typeMatthew Stewart
2018-08-09STARTREK: Warps between roomsMatthew Stewart
2018-08-09STARTREK: PathfindingMatthew Stewart
2018-08-09STARTREK: Basic walkingMatthew Stewart
2018-08-09STARTREK: Initialization of away mission.Matthew Stewart
Crew successfully beams in and does their idle animation.
2018-08-09STARTREK: Objects and animations.Matthew Stewart
Testing them with the transporter room.