Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-16 | STARTREK: Simplify screen name code and add the "actions" debug command | Filippos Karapetis | |
- The screen name and map name code have been merged and simplified - Some usage of SharedPtr has been adapted - Duplicate code for loading the room map has been merged - The "actions" command has been imported from the tools code - Cleanup | |||
2019-06-11 | STARTREK: Rename the different showText() functions for disambiguation | Filippos Karapetis | |
Hopefully, this will fix the AmigaOS and DS builds | |||
2019-06-11 | STARTREK: Load more messages from RDF files | Filippos Karapetis | |
The whole Demon chapter has been converted to the new logic. The offsets for the extra room messages have been hardcoded, for now, inside loadOtherRoomMessages(), until we figure out how they are referenced. | |||
2018-08-09 | STARTREK: Even More Compilation Fixes. | D G Turner | |
2018-08-09 | STARTREK: Further Compilation Fixes. | D G Turner | |
Further cases of int vs. int32 / TextRef usage. | |||
2018-08-09 | STARTREK: Reorganize includes in room.h | Matthew Stewart | |
This should avoid the costly rebuild of everything in the 'rooms/' folder, at least sometimes... | |||
2018-08-09 | STARTREK: Clean up room-specific vars in mission 1 | Matthew Stewart | |
2018-08-09 | STARTREK: Reformat with artistic style | Matthew Stewart | |
2018-08-09 | STARTREK: Make "missionScore" mission-specific | Matthew Stewart | |
2018-08-09 | STARTREK: Mission 1 finished | Matthew Stewart | |
2018-08-09 | STARTREK: Demon6, including the special case menu | Matthew Stewart | |
2018-08-09 | STARTREK: Demon5 | Matthew Stewart | |
2018-08-09 | STARTREK: Begin with Demon4 | Matthew Stewart | |