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path: root/engines/startrek/saveload.cpp
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2019-08-16STARTREK: Simplify screen name code and add the "actions" debug commandFilippos Karapetis
- The screen name and map name code have been merged and simplified - Some usage of SharedPtr has been adapted - Duplicate code for loading the room map has been merged - The "actions" command has been imported from the tools code - Cleanup
2019-06-11STARTREK: Adapt many usages of Common::SharedPtr() to regular pointersFilippos Karapetis
2019-05-28STARTREK: Fix regression with saving/loadingFilippos Karapetis
2019-05-28STARTREK: Saving for VENG missionMatthew Stewart
2019-05-27STARTREK: Change more fields to Common::String, and fix shadowed varsFilippos Karapetis
2019-05-27STARTREK: Use Common::String for animation stringsFilippos Karapetis
2018-08-09STARTREK: Fix Various Compiler Warnings.D G Turner
2018-08-09STARTREK: Add POTFILESMatthew Stewart
2018-08-09STARTREK: Saving/loading for SINS missionMatthew Stewart
2018-08-09STARTREK: Janitorial: Add end of namespace commentsStrangerke
2018-08-09STARTREK: Implement save loading from launcherMatthew Stewart
2018-08-09STARTREK: Move save/load code for rooms to structsMatthew Stewart
2018-08-09STARTREK: Fix elasi guard not shooting Kirk in TUGMatthew Stewart
2018-08-09STARTREK: Save mission-specific variablesMatthew Stewart
2018-08-09STARTREK: Reformat with artistic styleMatthew Stewart
2018-08-09STARTREK: Move function descriptions to headersMatthew Stewart
2018-08-09STARTREK: Implement fixed-point decimal classMatthew Stewart
2018-08-09STARTREK: Preliminary saving/loadingMatthew Stewart