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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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startrek
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saveload.cpp
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2019-08-16
STARTREK: Simplify screen name code and add the "actions" debug command
Filippos Karapetis
- The screen name and map name code have been merged and simplified - Some usage of SharedPtr has been adapted - Duplicate code for loading the room map has been merged - The "actions" command has been imported from the tools code - Cleanup
2019-06-11
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
Filippos Karapetis
2019-05-28
STARTREK: Fix regression with saving/loading
Filippos Karapetis
2019-05-28
STARTREK: Saving for VENG mission
Matthew Stewart
2019-05-27
STARTREK: Change more fields to Common::String, and fix shadowed vars
Filippos Karapetis
2019-05-27
STARTREK: Use Common::String for animation strings
Filippos Karapetis
2018-08-09
STARTREK: Fix Various Compiler Warnings.
D G Turner
2018-08-09
STARTREK: Add POTFILES
Matthew Stewart
2018-08-09
STARTREK: Saving/loading for SINS mission
Matthew Stewart
2018-08-09
STARTREK: Janitorial: Add end of namespace comments
Strangerke
2018-08-09
STARTREK: Implement save loading from launcher
Matthew Stewart
2018-08-09
STARTREK: Move save/load code for rooms to structs
Matthew Stewart
2018-08-09
STARTREK: Fix elasi guard not shooting Kirk in TUG
Matthew Stewart
2018-08-09
STARTREK: Save mission-specific variables
Matthew Stewart
2018-08-09
STARTREK: Reformat with artistic style
Matthew Stewart
2018-08-09
STARTREK: Move function descriptions to headers
Matthew Stewart
2018-08-09
STARTREK: Implement fixed-point decimal class
Matthew Stewart
2018-08-09
STARTREK: Preliminary saving/loading
Matthew Stewart