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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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startrek
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startrek.cpp
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Commit message (
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Author
2018-08-09
STARTREK: LOVE5
Matthew Stewart
2018-08-09
STARTREK: LOVE4
Matthew Stewart
2018-08-09
STARTREK: LOVE3 finished.
Matthew Stewart
2018-08-09
STARTREK: Start on LOVE3
Matthew Stewart
2018-08-09
STARTREK: Most of LOVE2 done
Matthew Stewart
2018-08-09
STARTREK: LOVE0 (start of 3rd mission)
Matthew Stewart
2018-08-09
STARTREK: Fix animations underneath textboxes
Matthew Stewart
2018-08-09
STARTREK: Fix some uninitialized variables
Matthew Stewart
2018-08-09
STARTREK: Default text for undefined actions
Matthew Stewart
2018-08-09
STARTREK: TUG0 (first room of mission 2)
Matthew Stewart
2018-08-09
STARTREK: Preliminary saving/loading
Matthew Stewart
2018-08-09
STARTREK: Demon2, half of Demon3 done
Matthew Stewart
2018-08-09
STARTREK: DEMON1 done (klingon attack)
Matthew Stewart
2018-08-09
STARTREK: Finish implementing first room
Matthew Stewart
2018-08-09
STARTREK: Begin on room-specific code for room 1
Matthew Stewart
2018-08-09
STARTREK: Default behaviour for look action
Matthew Stewart
2018-08-09
STARTREK: Rename objects to actors
Matthew Stewart
2018-08-09
STARTREK: Don't memset sprites, add Fixed16 type
Matthew Stewart
2018-08-09
STARTREK: Inventory menu and hotspots
Matthew Stewart
2018-08-09
STARTREK: Action menu
Matthew Stewart
2018-08-09
STARTREK: Refactor text and menus
Matthew Stewart
2018-08-09
STARTREK: Warps between rooms
Matthew Stewart
2018-08-09
STARTREK: Pathfinding
Matthew Stewart
2018-08-09
STARTREK: Basic walking
Matthew Stewart
2018-08-09
STARTREK: Initialization of away mission.
Matthew Stewart
2018-08-09
STARTREK: Palette fading
Matthew Stewart
2018-08-09
STARTREK: Bitmap scaling
Matthew Stewart
2018-08-09
STARTREK: Implement "xor'd" animations for crewmen
Matthew Stewart
2018-08-09
STARTREK: Get animation timing working properly
Matthew Stewart
2018-08-09
STARTREK: Objects and animations.
Matthew Stewart
2018-08-09
STARTREK: Music/SFX enable and disable functions
Matthew Stewart
2018-08-09
STARTREK: Quit game menu and mouse warp function
Matthew Stewart
2018-08-09
STARTREK: Options menu
Matthew Stewart
2018-08-09
STARTREK: Remove executable bit on source files
Matthew Stewart
2018-08-09
STARTREK: Disabling menu buttons + text menu.
Matthew Stewart
2018-08-09
STARTREK: Add debug channel for sound
Matthew Stewart
2018-08-09
STARTREK: Implement CD Audio handling.
Matthew Stewart
2018-08-09
STARTREK: Implement sound effects in the midis
Matthew Stewart
2018-08-09
STARTREK: Begin implementing event system.
Matthew Stewart
2018-08-09
STARTREK: Implement more text routines
Matthew Stewart
2018-08-09
STARTREK: Fix off-by-1 bug in drawSprite
Matthew Stewart
2018-08-09
STARTREK: Implement drawAllSprites properly.
Matthew Stewart
2018-08-09
STARTREK: Begin implementing menus
Matthew Stewart
2018-08-09
STARTREK: Begin implementation of showText.
Matthew Stewart
2018-08-09
STARTREK: Implement addSprite and delSprite
Matthew Stewart
2018-08-09
STARTREK: Implement draw modes 2 and 3 for sprites
Matthew Stewart
2018-08-09
STARTREK: Implement drawSprite function
Matthew Stewart
2018-08-09
STARTREK: Make Bitmap, Sprite, FileStream classes
Matthew Stewart
2018-08-09
STARTREK: Fixes to file loading.
Matthew Stewart
2018-08-09
STARTREK: Implement loading "numbered" files
Matthew Stewart
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