Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-26 | STARTREK: Read most strings for the LOV mission from its RDF files | Filippos Karapetis | |
2019-08-19 | STARTREK: Read most of the TUG mission texts from RDF files | Filippos Karapetis | |
2019-08-17 | STARTREK: Read TUG0 description messages from the respective RDF file | Filippos Karapetis | |
2019-06-11 | STARTREK: Load more messages from RDF files | Filippos Karapetis | |
The whole Demon chapter has been converted to the new logic. The offsets for the extra room messages have been hardcoded, for now, inside loadOtherRoomMessages(), until we figure out how they are referenced. | |||
2019-05-28 | STARTREK: Start reading text from RDF files, instead of hardcoding it | Filippos Karapetis | |
Rooms DEMON0 and DEMON5 have been partially adapted to the new logic. This isn't yet fully functional, for the following reasons: - We only read the main text block. There are also some others which are not handled yet. The unhandled blocks have been kept in text.cpp - We load text in dictionaries, splitting the strings in look and talk. However, there's a third category (look with a talker), which isn't handled yet - Text is loaded per-room, but there are enhancements where text and samples are loaded from other rooms. These need to be refactored | |||
2019-05-28 | STARTREK: VENG8 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG7 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG6 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG5 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG4 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG3 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG2 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG1 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG0 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS5 | Matthew Stewart | |
2018-08-09 | STARTREK: Use AD_ENTRY1s for game detection | Matthew Stewart | |
2018-08-09 | STARTREK: Janitorial: Add end of namespace comments | Strangerke | |
2018-08-09 | STARTREK: SINS3 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS4 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS2 | Matthew Stewart | |
2018-08-09 | STARTREK: Move text out of header file | Matthew Stewart | |
For some reason this was inflating the executable size. | |||
2018-08-09 | STARTREK: SINS1 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS0 | Matthew Stewart | |
2018-08-09 | STARTREK: Save mission-specific variables | Matthew Stewart | |
2018-08-09 | STARTREK: Reformat with artistic style | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL2 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 typos | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL0 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER7 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER6 Typos | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER6 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER5 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER4 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER3 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER2 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER1 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER0 | Matthew Stewart | |
2018-08-09 | STARTREK: Minor fixes to MUDD mission | Matthew Stewart | |
Also make better names for variables. | |||
2018-08-09 | STARTREK: MUDD5 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD4 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD3 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD2 | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD1 | Matthew Stewart | |