Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | SUPERNOVA: Add detection entry for English translation | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Fix GCC Unused Variable Warnings. | D G Turner | |
2018-01-23 | SUPERNOVA: Add saving/loading of playtime | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Improve save state handling | Thierry Crozat | |
The saved game files now start with a header and version which allows to do some sanity check and will allow to change the format in the future if needed. Also the MetaEngine can now be queried for the meta infos of a save state. | |||
2018-01-23 | SUPERNOVA: Raises save game limit to 99 | Joseph-Eugene Winzer | |
2018-01-23 | SUPERNOVA: Extends MetaEngine for load/save support | Joseph-Eugene Winzer | |
2018-01-23 | SUPERNOVA: Formatting | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Added basic game loop and play sound samples | Joseph-Eugene Winzer | |
There has been many other changes like copy/pasting room definitions, skeleton for image decoder, .. Getting supernova mod format support seems to be a good next step. | |||
2018-01-22 | SUPERNOVA: Create engine skeleton and game detection | Joseph-Eugene Winzer | |