Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | SUPERNOVA: Corrects header guard name | Joseph-Eugene Winzer | |
2018-01-23 | SUPERNOVA: Add getting translated images from the engine data file | Thierry Crozat | |
2018-01-22 | SUPERNOVA: Buffers sections of image on init | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Enables debug console and preload images | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Implements loading of newspaper images | Joseph-Eugene Winzer | |
While the 640x480 images are loaded correctly, they are displayed cropped to 320x240, the default resolution. | |||
2018-01-22 | SUPERNOVA: Formatting | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Adds missing copyright notes | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Updates renderImage() function | Joseph-Eugene Winzer | |
renderImage() now considers the size of image sections instead of blitting them on 320x200 by default. | |||
2018-01-22 | SUPERNOVA: add renderBox() | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: fix palette corruption on decoding | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: (TEMP COMMIT) drawing to screen surface | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Added basic game loop and play sound samples | Joseph-Eugene Winzer | |
There has been many other changes like copy/pasting room definitions, skeleton for image decoder, .. Getting supernova mod format support seems to be a good next step. |