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path: root/engines/supernova/module.mk
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2018-04-15SUPERNOVA: Adds skeleton for screen abstractionJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds resource abstractionJoseph-Eugene Winzer
The resource abstraction includes loading of sound files and cursor graphics.
2018-04-14SUPERNOVA: Adds sound abstractionJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Implements GUI routines and refactors codeJoseph-Eugene Winzer
Of course the short description does not adequately describe the changes made with this commit and I assume this won't be the last big restructuring unfortunately. Focus of this commit was to implement/fix the code so the main user interface can be rendered. Bugs in the core routines for rendering Messages and Images were fixed as well.
2018-01-22SUPERNOVA: Adds room specific game logicJoseph-Eugene Winzer
This is the game logic for the first act of the game. It will see restructuring to remove gotos/jumps and hardcoded differences in game behavior depending on settings (e.g. sound on/off).
2018-01-22SUPERNOVA: (TEMP COMMIT) drawing to screen surfaceJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Create engine skeleton and game detectionJoseph-Eugene Winzer