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path: root/engines/supernova/rooms.cpp
AgeCommit message (Expand)Author
2018-01-23SUPERNOVA: Use setCurrentImage instead of passing the image to renderImageThierry Crozat
2018-01-23SUPERNOVA: Fix logic in rendering codeThierry Crozat
2018-01-23SUPERNOVA: Implement shipstart cutsceneThierry Crozat
2018-01-23SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExitStrangerke
2018-01-23SUPERNOVA: Implement AxacussExit interaction logicStrangerke
2018-01-23SUPERNOVA: Add interaction logic for AxacussIntersectionStrangerke
2018-01-23SUPERNOVA: Remove variables and stub functions related to overlayThierry Crozat
2018-01-23SUPERNOVA: Implement event callback mechanism and Supernova eventThierry Crozat
2018-01-23SUPERNOVA: Fix recursive infinite loop in door closing animation in ArsanoEnt...Thierry Crozat
2018-01-23SUPERNOVA: Handle events during dialogsThierry Crozat
2018-01-23SUPERNOVA: Cleanup dialog codeThierry Crozat
2018-01-23SUPERNOVA: Implement most dialog related functionsThierry Crozat
2018-01-23SUPERNOVA: Extract some more stings from rooms.cppStrangerke
2018-01-23SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of several G...Strangerke
2018-01-23SUPERNOVA: extract strings for Axacuss Corridor 5Strangerke
2018-01-23SUPERNOVA: Merge two strings to help with translationThierry Crozat
2018-01-23SUPERNOVA: Change the signature of dialog(), fix calls, extract some more str...Strangerke
2018-01-23SUPERNOVA: Extract ArsanoGlider, ArsanoMeetup 2 & 3 and AxacussCell stringsStrangerke
2018-01-23SUPERNOVA: Extract ArsanoRoger textsStrangerke
2018-01-23SUPERNOVA: Fix a remaining kStringDialogSeparatorStrangerke
2018-01-23SUPERNOVA: Extract more dialog textsStrangerke
2018-01-23SUPERNOVA: Extract strings used in ShipHold and operations related to the cableStrangerke
2018-01-23SUPERNOVA: Extract strings for ShibCabinL3 & R3 and for ShipAirlockStrangerke
2018-01-23SUPERNOVA: Fix check of dialog status in ArsanoRoger onEntranceThierry Crozat
2018-01-23SUPERNOVA: Simplify a bit the codeThierry Crozat
2018-01-23SUPERNOVA: Extract the strings from ShipCockpitStrangerke
2018-01-23SUPERNOVA: Extract strings for Ship Hall and Ship Sleep CabinStrangerke
2018-01-23SUPERNOVA: Janitorial - Fix some spacing in rooms.cppStrangerke
2018-01-23SUPERNOVA: Change _shown to an array of bytes in order to handle extra values...Strangerke
2018-01-23SUPERNOVA: Improve translated title displayThierry Crozat
2018-01-23SUPERNOVA: Improve interactivity of title screen and intro cutsceneThierry Crozat
2018-01-23SUPERNOVA: Move intro cutscene strings to engine data fileThierry Crozat
2018-01-23SUPERNOVA: Move object name and description strings to engine data fileThierry Crozat
2018-01-23SUPERNOVA: Start using strings from the engine data fileThierry Crozat
2018-01-23SUPERNOVA: Clean indentationsThierry Crozat
2018-01-23SUPERNOVA: Fix compilation using MSVC9, silent some CppCheck warningsStrangerke
2018-01-23SUPERNOVA: Disable loading during intro cutsceneThierry Crozat
2018-01-23SUPERNOVA: Fixes rendering and logic for cableJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Allows saving by defaultJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes playing vinyl in CabinL3Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes de-/serialization of game stateJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds Intro before starting roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Simplifies timing codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements de-/serializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds RoomID to RoomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Substitutes static variables with privatesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes cockpit displayJoseph-Eugene Winzer
2018-01-23SUPERNOVA: RefactoringJoseph-Eugene Winzer
2018-01-23SUPERNOVA: RefactoringJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts Object name and description to StringsJoseph-Eugene Winzer