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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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supernova
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rooms.cpp
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Author
2018-01-23
SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExit
Strangerke
2018-01-23
SUPERNOVA: Implement AxacussExit interaction logic
Strangerke
2018-01-23
SUPERNOVA: Add interaction logic for AxacussIntersection
Strangerke
2018-01-23
SUPERNOVA: Remove variables and stub functions related to overlay
Thierry Crozat
2018-01-23
SUPERNOVA: Implement event callback mechanism and Supernova event
Thierry Crozat
2018-01-23
SUPERNOVA: Fix recursive infinite loop in door closing animation in ArsanoEnt...
Thierry Crozat
2018-01-23
SUPERNOVA: Handle events during dialogs
Thierry Crozat
2018-01-23
SUPERNOVA: Cleanup dialog code
Thierry Crozat
2018-01-23
SUPERNOVA: Implement most dialog related functions
Thierry Crozat
2018-01-23
SUPERNOVA: Extract some more stings from rooms.cpp
Strangerke
2018-01-23
SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of several G...
Strangerke
2018-01-23
SUPERNOVA: extract strings for Axacuss Corridor 5
Strangerke
2018-01-23
SUPERNOVA: Merge two strings to help with translation
Thierry Crozat
2018-01-23
SUPERNOVA: Change the signature of dialog(), fix calls, extract some more str...
Strangerke
2018-01-23
SUPERNOVA: Extract ArsanoGlider, ArsanoMeetup 2 & 3 and AxacussCell strings
Strangerke
2018-01-23
SUPERNOVA: Extract ArsanoRoger texts
Strangerke
2018-01-23
SUPERNOVA: Fix a remaining kStringDialogSeparator
Strangerke
2018-01-23
SUPERNOVA: Extract more dialog texts
Strangerke
2018-01-23
SUPERNOVA: Extract strings used in ShipHold and operations related to the cable
Strangerke
2018-01-23
SUPERNOVA: Extract strings for ShibCabinL3 & R3 and for ShipAirlock
Strangerke
2018-01-23
SUPERNOVA: Fix check of dialog status in ArsanoRoger onEntrance
Thierry Crozat
2018-01-23
SUPERNOVA: Simplify a bit the code
Thierry Crozat
2018-01-23
SUPERNOVA: Extract the strings from ShipCockpit
Strangerke
2018-01-23
SUPERNOVA: Extract strings for Ship Hall and Ship Sleep Cabin
Strangerke
2018-01-23
SUPERNOVA: Janitorial - Fix some spacing in rooms.cpp
Strangerke
2018-01-23
SUPERNOVA: Change _shown to an array of bytes in order to handle extra values...
Strangerke
2018-01-23
SUPERNOVA: Improve translated title display
Thierry Crozat
2018-01-23
SUPERNOVA: Improve interactivity of title screen and intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Move intro cutscene strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Move object name and description strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Start using strings from the engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Clean indentations
Thierry Crozat
2018-01-23
SUPERNOVA: Fix compilation using MSVC9, silent some CppCheck warnings
Strangerke
2018-01-23
SUPERNOVA: Disable loading during intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Fixes rendering and logic for cable
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Allows saving by default
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes playing vinyl in CabinL3
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes de-/serialization of game state
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Intro before starting room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Simplifies timing code
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements de-/serialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds RoomID to Rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Substitutes static variables with privates
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes cockpit display
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactoring
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactoring
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Converts Object name and description to Strings
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes redundant code
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes redundant loops around edit()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Renames ObjectID 'SLOT'
Joseph-Eugene Winzer
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