Age | Commit message (Collapse) | Author |
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Calling renderImage() directly causes unintended side effects since
e9d7b7ca0f as drawImage() besides rendering also set visibility flags.
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Of course the short description does not adequately describe the changes
made with this commit and I assume this won't be the last big
restructuring unfortunately.
Focus of this commit was to implement/fix the code so the main user
interface can be rendered. Bugs in the core routines for rendering
Messages and Images were fixed as well.
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Substitute size_t with ScummVM defined uint type
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This is the game logic for the first act of the game.
It will see restructuring to remove gotos/jumps and hardcoded
differences in game behavior depending on settings (e.g. sound on/off).
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