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path: root/engines/supernova/rooms.cpp
AgeCommit message (Expand)Author
2018-01-23SUPERNOVA: Improve translated title displayThierry Crozat
2018-01-23SUPERNOVA: Improve interactivity of title screen and intro cutsceneThierry Crozat
2018-01-23SUPERNOVA: Move intro cutscene strings to engine data fileThierry Crozat
2018-01-23SUPERNOVA: Move object name and description strings to engine data fileThierry Crozat
2018-01-23SUPERNOVA: Start using strings from the engine data fileThierry Crozat
2018-01-23SUPERNOVA: Clean indentationsThierry Crozat
2018-01-23SUPERNOVA: Fix compilation using MSVC9, silent some CppCheck warningsStrangerke
2018-01-23SUPERNOVA: Disable loading during intro cutsceneThierry Crozat
2018-01-23SUPERNOVA: Fixes rendering and logic for cableJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Allows saving by defaultJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes playing vinyl in CabinL3Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes de-/serialization of game stateJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds Intro before starting roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Simplifies timing codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements de-/serializationJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds RoomID to RoomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Substitutes static variables with privatesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes cockpit displayJoseph-Eugene Winzer
2018-01-23SUPERNOVA: RefactoringJoseph-Eugene Winzer
2018-01-23SUPERNOVA: RefactoringJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts Object name and description to StringsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes redundant codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Removes redundant loops around edit()Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames ObjectID 'SLOT'Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Converts special charactersJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects GameState variable namesJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes terminal in sleeping chamberJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects variables according to naming conventionJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements the remaining room definitionsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes codeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Replaces longjmp to 'dead'Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Substitues umlauts with their cp437 octal equivalentJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes SleepCabin::animation()Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Input handlingJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Rewrites animation for Cockpit and SleepCabinJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements showing cockpit monitorJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Adds definitions for remaining roomsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Refactors room definitionsJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Implements GUI routines and refactors codeJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Buffers audio samples on startupJoseph-Eugene Winzer
2018-01-22SUPERNOVA: ReformattingJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds missing copyright notesJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Adds room specific game logicJoseph-Eugene Winzer