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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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supernova
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supernova.cpp
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Commit message (
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Author
2018-01-23
SUPERNOVA: Fix incorrect delay for message display
Thierry Crozat
2018-01-23
SUPERNOVA: Implement event callback mechanism and Supernova event
Thierry Crozat
2018-01-23
SUPERNOVA: Fix image rendering when removing image
Thierry Crozat
2018-01-23
SUPERNOVA: Do not run animations while a text box is displayed
Thierry Crozat
2018-01-23
SUPERNOVA: Fix crash when displaying strings larger than the screen
Thierry Crozat
2018-01-23
SUPERNOVA: Reduce memory usage to store sections and simplify code
Thierry Crozat
2018-01-23
SUPERNOVA: Replace a class variable used in a single function by a local vari...
Thierry Crozat
2018-01-23
SUPERNOVA: Cleanup dialog code
Thierry Crozat
2018-01-23
SUPERNOVA: Fix delay when loading a savedgame while a message is displayed
Thierry Crozat
2018-01-23
SUPERNOVA: Fix displaying image missing last row and last column
Thierry Crozat
2018-01-23
SUPERNOVA: Fix some warnings
Strangerke
2018-01-23
SUPERNOVA: Improve interactivity of title screen and intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Move object name and description strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Load strings from the supernova.dat file
Thierry Crozat
2018-01-23
SUPERNOVA: Plug memory leak in MOD music streams
Thierry Crozat
2018-01-23
SUPERNOVA: Clean indentations
Thierry Crozat
2018-01-23
SUPERNOVA: Fix GCC Warning for Malformed Narrowing Conversions in C++11.
D G Turner
2018-01-23
SUPERNOVA: Fix clicks at start and end of audio samples
Thierry Crozat
2018-01-23
SUPERNOVA: Add saving/loading of playtime
Thierry Crozat
2018-01-23
SUPERNOVA: Properly handle loading saved game from launcher
Thierry Crozat
2018-01-23
SUPERNOVA: Improve save state handling
Thierry Crozat
2018-01-23
SUPERNOVA: Allows saving by default
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes save/load dialog
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes returned constant on load fail
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Raises save game limit to 99
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Changes increment size for fade in/out
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes mouse events during intro
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds text speed variable
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes comments
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements de-/serialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds engine pause
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds RoomID to Rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Ignores mouse clicks while sound is playing
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements Return To Launcher
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Updates TODOs
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes getDOSTicks()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Alt-X as exit shortcut
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes rerendering of the room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Audio info for rocks
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: cleanup
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds indicator for key presses
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Extends text rendering
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adjusts game loop delay
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements animation
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Refactors event loop
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes font rendering
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Renames charcterWidth() to textWidth()
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds debugging code for rendering available sections
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: Fixes renderRoom() by limiting the section range
Joseph-Eugene Winzer
2018-01-22
SUPERNOVA: removeMessage() now restores the screen on destruction
Joseph-Eugene Winzer
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