Age | Commit message (Expand) | Author |
2018-01-22 | SUPERNOVA: Renames game functions | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Implements GameManager Class and extension to engine | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Extends screen message system | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Extends Inventory::get() | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds getDOSTicks() | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds Container for temporarily storing screen sections | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds constant messages | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds isSectionVisible() to Object Class | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Fixes getObject() to return pointer to Object | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds GameState Class | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds getObject() to Room Interface | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds static combine() to Object Class | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Returns if section is invalid | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Reformatting | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds getFileNumber() to Room Class | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Reformatting | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds text for commands in GUI | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds hasProperty() for Objects and bit ops | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds Inventory Class | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Substitutes magic numbers in Object ctor | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Substitutes magic numbers with symbols | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds methods for alterting Object state | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Refactoring | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Removes ORing ObjectTypes from msn_def.h | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds color palette constants | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Moves Object Class from rooms.h to msn_def.h | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds room data for Ship chapter | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Updates renderImage() function | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Setup image and section viewer | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Adds an empty ObjectType/ID and RoomID | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Convert 18bit VGA to 24bit CLUT8 | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Fix OOB write in paletteBrightness() | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Add palette fade in/out | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Fix image palette loading | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: add text rendering | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: add characterWidth() function | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: add renderBox() | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: fix palette corruption on decoding | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: (TEMP COMMIT) drawing to screen surface | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Added basic game loop and play sound samples | Joseph-Eugene Winzer |
2018-01-22 | SUPERNOVA: Create engine skeleton and game detection | Joseph-Eugene Winzer |