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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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supernova
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Author
2018-04-15
SUPERNOVA: Renames Music/AudioIndex to Music/AudioId
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes fallthrough warning
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves font data to screenstatic.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves cursor buffer to resman.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Fixes setCurrentImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Moves VGA Palette to screenstatic.cpp
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements render functions
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds skeleton for screen abstraction
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds image information
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements image buffering
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds comment for using KNIFE on WIRE2
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames NULL to nullptr
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames MSNImageDecoder to MSNImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds resource abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes stopAudio()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds init function to SupernovaEngine
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds sound abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds English msn2 to detection
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames _timer1 to _messageDuration
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes TODO
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Moves updateEvents() to GameManager
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Processes all keyboard queries in processInput()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes mouseInput3()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames wait2() to wait()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes redundant keypress check
Joseph-Eugene Winzer
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-03-23
JANITORIAL: Silence GCC 7 fallthrough warning
Adrian Frühwirth
2018-03-11
SUPERNOVA: Fixes formatting
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Removes TODO for quitGameDialog()
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Recenters animated text on loop
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Removes unused function
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Substitues constant strings
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Encapsulates GuiElement
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Implements original quit prompt
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Fixes formatting
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Removes Console commands
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Implements animated text during in/outro
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Appends NULL terminator to strings
Joseph-Eugene Winzer
2018-03-11
SUPERNOVA: Removes unused variable
Joseph-Eugene Winzer
2018-02-23
SUPERNOVA: Add strings for quit game prompt
Thierry Crozat
2018-01-31
SUPERNOVA: Mark intentional fallthrough in switch
Thierry Crozat
2018-01-31
SUPERNOVA: Fix incorrect sanity check for debug command
Thierry Crozat
2018-01-31
SUPERNOVA: Improve command button size for translations
Thierry Crozat
2018-01-30
SUPERNOVA: Ensure the GuiElement _text field is null terminated
Thierry Crozat
2018-01-30
SUPERNOVA: Fix out of bound access when exiting the engine while in a dialog
Thierry Crozat
2018-01-23
SUPERNOVA: Fixes destruction of SoundSample buffer
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds ModeList
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Improve waiting until a sound has finished playing
Thierry Crozat
2018-01-23
SUPERNOVA: Make _event a local variable
Thierry Crozat
2018-01-23
SUPERNOVA: Handle RTL and Quit while editing text
Thierry Crozat
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