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path: root/engines/sword1/animation.h
AgeCommit message (Expand)Author
2007-04-28This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:Torbjörn Andersson
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-04-01Changed _sys -> _system, matching (almost?) all other cases where we have an ...Max Horn
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
2006-08-27Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be moreTorbjörn Andersson
2006-08-26Now that the cutscene handling in both BS1 and BS2 has been extended to playTorbjörn Andersson
2006-08-26Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCATorbjörn Andersson
2006-05-18Allow changing scaler while playing MPEG cutscenes.Torbjörn Andersson
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn