Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-30 | Avoid using g_engine if possible | Max Horn | |
svn-id: r36149 | |||
2008-09-27 | Allow quitting or returning to the launcher while cutscenes are playing. | Torbjörn Andersson | |
svn-id: r34657 | |||
2008-07-13 | SWORD1 works with the new GMM implementation | Christopher Page | |
svn-id: r33043 | |||
2008-01-13 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r30476 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-28 | This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1: | Torbjörn Andersson | |
Cutscene subtitles"). It still has the deficiencies listen in the patch tracker and should therefore be considered work-in-progress, but sev said I should go ahead and commit it anyway. I have no further plans for it right now, so feel free to improve on it. svn-id: r26644 | |||
2007-03-18 | minor cleanup | Robert Göffringmann | |
svn-id: r26212 | |||
2006-11-12 | Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo | Eugene Sandulenko | |
target was commented out until existence of the demo is confirmed. svn-id: r24697 | |||
2006-09-09 | Fixed crashes on Zodiac and add support for this device | Chris Apers | |
svn-id: r23837 | |||
2006-08-26 | Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA | Torbjörn Andersson | |
player does not support the (unreleased) multi-lingual cutscene pack, since I don't have one to test with. It needs to be cleaned up a bit, but the next step will be to clean up the MPEG decoder first. svn-id: r23753 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-02-21 | Removed the "extra bars/nodes" code, since nothing ever added the extra bars or | Torbjörn Andersson | |
nodes. Removed the path-plotting debugging code, since the line-drawing function has been a stub for the past few years, as far as I can tell. Similar code was removed from the BS2 router long ago, so this could be a first tiny step towards bringing them together. svn-id: r20805 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |