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path: root/engines/sword1/logic.h
AgeCommit message (Collapse)Author
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2014-02-18SWORD1: Make GPL headers consistent in themselves.Johannes Schickel
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-08SWORD1: Made some static data const.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
Most is automatically converted via astyle + some manual fixes, hopefully I did not miss anything astyle messed up...
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
This also removes the dependency of engines on the event recorder header and API, and will make it easier to RandomSources that are not properly registered.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2008-09-27Allow quitting or returning to the launcher while cutscenes are playing.Torbjörn Andersson
svn-id: r34657
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
svn-id: r25751
2006-09-09Fixed crashes on Zodiac and add support for this deviceChris Apers
svn-id: r23837
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582