Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-09-08 | SWORD1: Replace inRange with CLIP. | Johannes Schickel | |
2011-09-07 | SWORD1: Made code conform a bit better to our formatting guidelines. | Johannes Schickel | |
Most is automatically converted via astyle + some manual fixes, hopefully I did not miss anything astyle messed up... | |||
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-02-15 | SWORD1: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-03-16 | sword1: cache decompressed psx version backgrounds, to avoid uncompressing ↵ | Fabio Battaglia | |
them at every screen update. svn-id: r39462 | |||
2009-03-16 | sword1: added caching for train.plx when playing psx version | Fabio Battaglia | |
svn-id: r39461 | |||
2009-03-02 | Formatting changes in older PSX related functions | Fabio Battaglia | |
svn-id: r39071 | |||
2009-03-02 | Changed the way Broken Sword PSX parallax are handled to improve speed | Fabio Battaglia | |
svn-id: r39070 | |||
2009-03-01 | Removed some (the last?) remains of the BS1 MPEG cutscene player. | Torbjörn Andersson | |
svn-id: r39032 | |||
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko | |
svn-id: r38956 | |||
2009-02-15 | defer BS1 palette update from newScreen to updateScreen, based on patch by ↵ | Willem Jan Palenstijn | |
eriktorbjorn for bug #2599963. Maybe suitable for branch-0-13-0 after more testing. svn-id: r38320 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-02-20 | Last batch of header consistency fixes. At least for the game engines. | Torbjörn Andersson | |
svn-id: r25751 | |||
2006-08-26 | Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA | Torbjörn Andersson | |
player does not support the (unreleased) multi-lingual cutscene pack, since I don't have one to test with. It needs to be cleaned up a bit, but the next step will be to clean up the MPEG decoder first. svn-id: r23753 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |