Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-09-08 | I18N: Really fix speech endianness heuristic on big endian system | Thierry Crozat | |
The previous commit was wrong because the endianness does not only impact the data sample values but also the way the speech is uncompressed. | |||
2014-09-07 | SWORD1: Add debugger command to set mac speech endianness | Thierry Crozat | |
2014-02-18 | SWORD1: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-14 | SWORD1: Removed unused class variable | Thierry Crozat | |
2011-11-08 | SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo") | Torbjörn Andersson | |
This is a slightly updated version of the patch I attached to the bug report. Apparently, the DOS/Windows demo has a slightly different set of sound resources than the full game. (There were also some other minor differences in the sound effects list, but I didn't think them worth the trouble to implement.) I've played through the demo, and I didn't notice any problems. | |||
2011-09-07 | SWORD1: Made code conform a bit better to our formatting guidelines. | Johannes Schickel | |
Most is automatically converted via astyle + some manual fixes, hopefully I did not miss anything astyle messed up... | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion | |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-02-03 | Yet more Flac -> FLAC changes for consistency. | Johannes Schickel | |
svn-id: r47847 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-07-12 | Patch #1936137: "Speech for Mac BS1 english" | Eugene Sandulenko | |
svn-id: r42423 | |||
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko | |
svn-id: r38956 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers | |
svn-id: r28803 | |||
2007-06-26 | Add FLAC support for speech in Broken Sword 1. | Travis Howell | |
svn-id: r27721 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on ↵ | Max Horn | |
scummvm-devel) svn-id: r26594 | |||
2007-02-20 | Last batch of header consistency fixes. At least for the game engines. | Torbjörn Andersson | |
svn-id: r25751 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |