Age | Commit message (Collapse) | Author |
|
cutscene, render the text and play the speech when needed. It probably won't
play as nicely from CD now, but using less memory seems more important to me.
svn-id: r25428
|
|
that these are stopped whenever the engine is going to do a mass killing of
game resources, e.g. when restoring or restarting the game. Should fix bug
#1645480. (This was a regression added during the rewrite to support DXA.)
svn-id: r25204
|
|
svn-id: r24330
|
|
svn-id: r23439
|
|
cutscenes and the "dummy" (subtitles and voice-over) mode. Several tweaks and
cleanups were made in this process, and there may very well be regressions, but
it should be stable enough to commit.
svn-id: r23420
|
|
less dependencies.
svn-id: r20741
|
|
build_display -> screen
save_rest -> saveload
More to come, no doubt.
svn-id: r20651
|
|
svn-id: r20582
|