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path: root/engines/sword2/interpreter.cpp
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2010-05-06Make sure that all the parameters to an mcode command are initialised. ThisTorbjörn Andersson
fixes one Valgrind warning mentioned in bug #2976008 ("BS2: Game lockup in British Museum"), though I don't have high hopes that they are related. svn-id: r48961
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵Filippos Karapetis
and issues in compilers which don't support NORETURN svn-id: r44314
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
svn-id: r44300
2008-12-29Replaced the old stack macros with ScummVM's FixedStack class.Torbjörn Andersson
svn-id: r35603
2007-12-16Workaround for bug #1487382 ("SWORD2: Game freezes"). It appears to be a scriptTorbjörn Andersson
bug. svn-id: r29866
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
svn-id: r27030
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2006-09-09Fixed compilation.Torbjörn Andersson
svn-id: r23842
2006-09-09Fixed crashes on Zodiac and add support for this deviceChris Apers
svn-id: r23840
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
less dependencies. svn-id: r20741
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582