Age | Commit message (Collapse) | Author |
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svn-id: r25662
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comment that I was doing) to *really* fix bug #1645480. This time for sure...
svn-id: r25231
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that these are stopped whenever the engine is going to do a mass killing of
game resources, e.g. when restoring or restarting the game. Should fix bug
#1645480. (This was a regression added during the rewrite to support DXA.)
svn-id: r25204
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svn-id: r23428
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"insert CD" messages. (Of course, that isn't supported, or even well tested,
but the idea is sound.) This makes it possible to run the BS2 demo again.
Incidentally, this is how I *meant* for it to work when I added that check - I
even wrote so in the comment above that section of the code - so how on earth
did I manage to screw it up like that?
svn-id: r22594
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data files are missing.
svn-id: r22520
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svn-id: r22172
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printing a fatal error, use the new GUIErrorMessage function and return to
the launcher. Also, verify that all files that should be present on "CD 0"
(i.e. on the hard disk) are present at startup, at least. (Any other missing
CLU file is already requested with an "Insert CD" message.)
svn-id: r22168
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svn-id: r21935
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comment about that (removed in the previous commit) since roughly forever.
svn-id: r21536
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svn-id: r21533
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several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
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less dependencies.
svn-id: r20741
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svn-id: r20582
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