Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-04-18 | sword2: add support for BS2 PSX demo | Fabio Battaglia | |
svn-id: r39977 | |||
2009-04-07 | Sword2: PSX version support, and GMM loading/saving | Fabio Battaglia | |
svn-id: r39896 | |||
2008-12-03 | Changed readLine_OLD() to readLine_NEW(). I guess both this and the previous | Torbjörn Andersson | |
readLine() change could be more robust, but at least it should be no worse than it was before. svn-id: r35226 | |||
2008-10-02 | Engine class changed: | Max Horn | |
- Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments svn-id: r34720 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-03 | Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; ↵ | Max Horn | |
added a new alternate SeekableReadStream::readLine() instead svn-id: r34315 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ↵ | Max Horn | |
added a new class DumpFile for writing svn-id: r33412 | |||
2008-07-13 | SWORD2 works with the new GMM implementation | Christopher Page | |
svn-id: r33044 | |||
2008-05-07 | Changed all delete [] usages to delete[]. | Johannes Schickel | |
svn-id: r31927 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-31 | Re-added Revolution Software copyright to BS2 engine | Max Horn | |
svn-id: r27030 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-01 | Removed obsolete 'if' (resp. replaced it by an assert) | Max Horn | |
svn-id: r25918 | |||
2007-03-01 | Got rid of another use of File::incRef/decRef | Max Horn | |
svn-id: r25917 | |||
2007-02-17 | Removed some dead code, updated a warning message | Max Horn | |
svn-id: r25662 | |||
2007-01-27 | Stop movie lead-in/out when restarting the game (as I already claimed in a | Torbjörn Andersson | |
comment that I was doing) to *really* fix bug #1645480. This time for sure... svn-id: r25231 | |||
2007-01-26 | Added separate function for playing cutscene lead-in/out sounds, and made sure | Torbjörn Andersson | |
that these are stopped whenever the engine is going to do a mass killing of game resources, e.g. when restoring or restarting the game. Should fix bug #1645480. (This was a regression added during the rewrite to support DXA.) svn-id: r25204 | |||
2006-07-08 | Slightly more verbose debug message. | Torbjörn Andersson | |
svn-id: r23428 | |||
2006-05-24 | Only check if the files on "CD 0" are present. The others are requested with | Torbjörn Andersson | |
"insert CD" messages. (Of course, that isn't supported, or even well tested, but the idea is sound.) This makes it possible to run the BS2 demo again. Incidentally, this is how I *meant* for it to work when I added that check - I even wrote so in the comment above that section of the code - so how on earth did I manage to screw it up like that? svn-id: r22594 | |||
2006-05-18 | Initialise _resList to avoid crash (from freeing an invalid pointer) if the | Torbjörn Andersson | |
data files are missing. svn-id: r22520 | |||
2006-04-26 | Do not call static class methods as if they were instance methods | Max Horn | |
svn-id: r22172 | |||
2006-04-26 | If the resource manager fails to initialize itself properly, instead of | Torbjörn Andersson | |
printing a fatal error, use the new GUIErrorMessage function and return to the launcher. Also, verify that all files that should be present on "CD 0" (i.e. on the hard disk) are present at startup, at least. (Any other missing CLU file is already requested with an "Insert CD" message.) svn-id: r22168 | |||
2006-04-16 | Do not override the 'directory' param when dumping BS2 resources | Max Horn | |
svn-id: r21935 | |||
2006-04-01 | Guard against too many entries in resource.inf, since there has been a TODO | Torbjörn Andersson | |
comment about that (removed in the previous commit) since roughly forever. svn-id: r21536 | |||
2006-04-01 | Simplified the loading of resource.inf | Torbjörn Andersson | |
svn-id: r21533 | |||
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including ↵ | Max Horn | |
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141 | |||
2006-02-17 | Removed includes from sword2.h so that (hopefully) there will eventually be | Torbjörn Andersson | |
less dependencies. svn-id: r20741 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |