Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-26 | Added separate function for playing cutscene lead-in/out sounds, and made sure | Torbjörn Andersson | |
that these are stopped whenever the engine is going to do a mass killing of game resources, e.g. when restoring or restarting the game. Should fix bug #1645480. (This was a regression added during the rewrite to support DXA.) svn-id: r25204 | |||
2006-07-08 | Cleanup | Torbjörn Andersson | |
svn-id: r23439 | |||
2006-07-08 | More robust handling of the optional startup.inf file. | Torbjörn Andersson | |
svn-id: r23436 | |||
2006-04-01 | Simplified loading of startup.inf | Torbjörn Andersson | |
svn-id: r21538 | |||
2006-02-17 | Removed includes from sword2.h so that (hopefully) there will eventually be | Torbjörn Andersson | |
less dependencies. svn-id: r20741 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |