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2006-07-22Cleanup.Torbjörn Andersson
svn-id: r23551
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵Max Horn
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
less dependencies. svn-id: r20741
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
header files. Each now begins with "SWORD2_" and ends with "_H". (Well, except for "SWORD2_H", since I didn't want to name it "SWORD2_SWORD2_H".) svn-id: r20655
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
build_display -> screen save_rest -> saveload More to come, no doubt. svn-id: r20651
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582