Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-09 | SWORD25: Fix error after changing language in-game with the data file ↵ | Thierry Crozat | |
distributed by ScummVM Changing the language in-game causes the language to be set for the target in the scummvm.ini file. Then the next time we try to start the engine, if was causing an error (Sword25 failed to instantiate engine: Game data not found) because there was no match for the path and language in the detection table. Setting the language to Unknown in the detection table for this multilingual data file fixes the issue. | |||
2016-02-28 | SWORD25: Remove ADGF_TESTING from Broken Sword 2.5 | Kirben | |
2015-12-04 | SWORD25: Mark Sword 2.5 as testing | Eugene Sandulenko | |
2015-11-19 | SWORD25: Added Ultimate version detection | Eugene Sandulenko | |
2014-02-18 | SWORD25: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-11-26 | SWORD25: Add the Hungarian "psylog" version from bug #3428644 | Filippos Karapetis | |
2011-11-18 | SWORD25: Fixed the language of the Croatian version | Filippos Karapetis | |
2011-10-24 | LAUNCHER: Add GUIO_NOASPECT to sword25 | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-06-16 | SWORD25: flag all WIP games with ADGF_UNSTABLE | Tarek Soliman | |
all | |||
2011-05-23 | SWORD25: Moved detection entries into detection_tables.h | Paul Gilbert | |