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path: root/engines/sword25/fmv/movieplayer.h
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2011-01-30SWORD25: Some translations, and a bugfix. Disabled a hack.Filippos Karapetis
Translated some comments, and pushed the indirect rendering define to the header file, so that the engine won't try and update the screen with direct movie rendering. Also, the thumbnail hack has been disabled, as it doesn't really work (at least not for me: all the thumbnails are gray) svn-id: r55663
2010-10-19SWORD25: Fix engine exit when running without theoradecEugene Sandulenko
svn-id: r53622
2010-10-14SWORD25: Attempt to optimize movie renderingEugene Sandulenko
Current code makes about 5 blits of each frame which is a huge overhead. This code is an attempt to make that 1. Doesn't work yet as the rendering pipe keeps blitting invisible pictures. svn-id: r53459
2010-10-13SWORD25: Include common/scummsys.h in places where USE_THEORADEC is usedFilippos Karapetis
svn-id: r53423
2010-10-13SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure)Filippos Karapetis
svn-id: r53418
2010-10-13SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure)Filippos Karapetis
svn-id: r53417
2010-10-13SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.hFilippos Karapetis
This define can be used to disable building of the Theora decoder, and thus makes libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the Theora decoder will effectively disable the game's videos Note that running the game with the Theora decoder disabled is still untested svn-id: r53416
2010-10-13SWORD25: Enforce code naming conventions in fmv/*Eugene Sandulenko
svn-id: r53388
2010-10-12SWORD25: unsigned int -> uintEugene Sandulenko
svn-id: r53309
2010-10-12SWORD25: Merge of my pending changes to movie playbackPaul Gilbert
svn-id: r53300
2010-10-12SWORD25: Bugfixes for video playback.Eugene Sandulenko
svn-id: r53299
2010-10-12SWORD25: Started to hook TheoraDecoder. Crashes at startup.Eugene Sandulenko
svn-id: r53297
2010-10-12Revert "SWORD25: Commit of in-progress MoviePlayer code"Eugene Sandulenko
This reverts commit cb95db7cc04a5a3d14f408835cd371e0a0abd4ed. svn-id: r53296
2010-10-12SWORD25: Commit of in-progress MoviePlayer codePaul Gilbert
Frames aren't being corrected decoded yet; still trying to locate the cause svn-id: r53295
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
2010-10-12SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/Eugene Sandulenko
svn-id: r53258
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
svn-id: r53222
2010-10-12SWORD25: Start for VideoDecoder-compatible Theora player.Eugene Sandulenko
svn-id: r53206
2010-10-12SWORD25: Fix compilationEugene Sandulenko
svn-id: r53193
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
svn-id: r53188
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184
2010-10-12SWORD25: Make couple file compilableEugene Sandulenko
svn-id: r53179
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko
svn-id: r53171