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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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gfx
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Author
2012-06-13
SWORD25: Janitorial: Apply coding conventions
Strangerke
2012-03-20
GRAPHICS: Move PNG to the ImageDecoder interface
Matthew Hoops
2012-01-29
SWORD25: Return 0 instead of false in Screenshot::createThumbnail.
Johannes Schickel
2011-12-08
SWORD25: Reduce usage of 'goto'.
D G Turner
2011-11-27
JANITORIAL: Remove extra semicolons.
Christoph Mallon
2011-11-16
COMMON: Rename Common::set_to to Common::fill.
Johannes Schickel
2011-07-10
SWORD25: Fix regression introduced in 5dd8f2575b0f
Eugene Sandulenko
2011-06-30
JANITORIAL: Silence a couple of "variable set but not used" warnings.
eriktorbjorn
2011-06-30
ALL: Require DECLARE_SINGLETON to be used in the Common namepsace
Ori Avtalion
2011-06-29
SWORD25: removed useless warning in setVsync()
Eugene Sandulenko
2011-06-29
SWORD25: Implement persistence functions for soundengine
Eugene Sandulenko
2011-06-26
SWORD25: Fix bug with loading saves when some saves are missing
Eugene Sandulenko
2011-06-23
SWORD25: Add error checks after allocating memory with malloc
Julien
2011-06-23
ANALYSIS: Fix potential memory leak when using realloc
Julien
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-17
SWORD25: Fix image blending for black
Eugene Sandulenko
2011-06-06
COMMON: Remove vfprintf call from XML parser
Max Horn
2011-06-06
SWORD25: Remove redundant bounds check
Max Horn
2011-06-06
SWORD25: Fix whitespace
Max Horn
2011-05-26
SWORD25: Merged the PNG and thumbnail decoding code into a common class
md5
2011-05-26
SWORD25: Removed the leftover libpng code
md5
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-23
SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL defines
Max Horn
2011-05-23
SWORD25: Fix screenshot endianism issue
Alyssa Milburn
2011-05-23
SWORD25: De-hardcode target name in thumbnail code
Alyssa Milburn
2011-05-13
SWORD25: Added a version field for savegame thumbnails
md5
2011-05-13
SWORD25: Replaced the PNG thumbnail encoding code, used in saved games
md5
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
SWORD25: Disabled code which isn't necessary with our PNG decoder
md5
2011-05-05
SWORD25: Moved the thumbnail handling code to its appropriate place
md5
2011-05-05
SWORD25: Fixed the thumbnail creation code, and removed a hack
md5
2011-05-05
SWORD25: Initial code for showing savegame thumbnails
md5
2011-05-05
SWORD25: Remove unused code
md5
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-17
ALL/GRAPHICS: Remove Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::format over Surface::bytesPerPixel.
Johannes Schickel
2011-04-17
SWORD25: Prefer Surface::create taking a PixelFormat over the one taking a by...
Johannes Schickel
2011-04-14
SWORD25: Silly whitespace fix.
Alyssa Milburn
2011-04-14
SWORD25: Simplify text rendering code slightly.
Alyssa Milburn
2011-04-14
SWORD25: Fix rendering on big-endian.
Alyssa Milburn
2011-03-25
SWORD25: more translated comments from gfx/image (patch #3238507)
Max Horn
2011-03-24
SWORD25: Commit submitted patch of German comments translated to English
Paul Gilbert
2011-03-23
SWORD25: Commit of patch translating German comments to English
Paul Gilbert
2011-03-21
SWORD25: Reduce code duplication; formatting
Max Horn
2011-03-18
SWORD25: C++ify some code, remove obsolete stuff
Max Horn
2011-02-02
SWORD25: Cache related changes
Filippos Karapetis
2011-02-02
GRAPHICS: Implemented a PNG decoder, and set it as default for the sword25 en...
Filippos Karapetis
2011-01-30
SWORD25: Disabled the video save/load code, and made it error out instead.
Filippos Karapetis
2011-01-30
SWORD25: Added alternative code for video frame blitting (currently disabled)
Filippos Karapetis
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