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path: root/engines/sword25/kernel/filesystemutil.cpp
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2010-10-13SWORD25: Fixed signed/unsigned bugFilippos Karapetis
svn-id: r53407
2010-10-13SWORD25: Get rid of kernel/bs_stdint.hMax Horn
svn-id: r53405
2010-10-13SWORD25: Return proper path separatorEugene Sandulenko
svn-id: r53379
2010-10-13SWORD25: Remove redundant codeEugene Sandulenko
svn-id: r53378
2010-10-12SWORD25: Further savegame work, including savegame screenshotsPaul Gilbert
This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block. svn-id: r53373
2010-10-12SWORD25: Changed save path missing message to an error() callPaul Gilbert
svn-id: r53283
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
svn-id: r53222
2010-10-12SWORD25: Converted Savegame Load/Save codePaul Gilbert
In addition to converting the loading/saving of savefiles to use the SaveFileManager interface, also converted the date/time code to use the ScummVM TimeDate structure. svn-id: r53202
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
svn-id: r53188
2010-10-12SWORD25: Implemented ScummVM version of BS_FileSystemUtil interfacePaul Gilbert
svn-id: r53186