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path: root/engines/sword25/kernel/kernel.h
AgeCommit message (Collapse)Author
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-01-28SWORD25: Resources are now cleaned up correctlyFilippos Karapetis
The original checked the total amount of memory occupied by all resources. This has been changed to a maximum number of simultaneous resources instead, so the game resources are no longer leaked. Also disabled the unused or debug functions getUsedMemory(), setMaxMemoryUsage(), setMaxMemoryUsage(), isLogCacheMiss(), setLogCacheMiss(). Performed some cleanup on code related to the above. svn-id: r55594
2010-10-25SWORD25: Get rid of most of the 'kernel service/superclass' codeMax Horn
svn-id: r53835
2010-10-25SWORD25: Get rid of classes ScummVMWindow and WindowMax Horn
svn-id: r53832
2010-10-19SWORD25: Enforced code formatting rules in rest of the engineEugene Sandulenko
svn-id: r53626
2010-10-19SWORD25: Fix engine exit when running without theoradecEugene Sandulenko
svn-id: r53622
2010-10-19SWORD25: Some code cleanupMax Horn
svn-id: r53608
2010-10-19SWORD25: Move BS_ServiceInfo to service_ids.h and turn it into a POD structMax Horn
svn-id: r53607
2010-10-19SWORD25: Optimize ReverseArray, move it to only place it is usedMax Horn
svn-id: r53606
2010-10-13SWORD25: Semi-colon cleanup.Johannes Schickel
svn-id: r53446
2010-10-13SWORD25: Renamed ENABLE_THEORADEC to USE_THEORADEC (like in configure)Filippos Karapetis
svn-id: r53418
2010-10-13SWORD25: Renamed ENABLE_THEORA to ENABLE_THEORADEC (like in configure)Filippos Karapetis
svn-id: r53417
2010-10-13SWORD25: Added a ENABLE_THEORA define inside fmv/theora_decoder.hFilippos Karapetis
This define can be used to disable building of the Theora decoder, and thus makes libtheora optional (therefore resolving an item in the Sword25 TODO). Disabling the Theora decoder will effectively disable the game's videos Note that running the game with the Theora decoder disabled is still untested svn-id: r53416
2010-10-13SWORD25: Get rid of kernel/bs_stdint.hMax Horn
svn-id: r53405
2010-10-13SWORD25: Get rid of Kernel::GetMicroTicks()Max Horn
svn-id: r53403
2010-10-12SWORD25: Fix to array reversal, fixing path-findingPaul Gilbert
svn-id: r53349
2010-10-12SWORD25: Fix for path-findingPaul Gilbert
svn-id: r53348
2010-10-12SWORD25: unsigned int -> uintEugene Sandulenko
svn-id: r53309
2010-10-12SWORD25: removed BS_ prefix from rest of the classes.Eugene Sandulenko
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261
2010-10-12SWORD25: eliminated BS_ prefix in all but kernel/Eugene Sandulenko
svn-id: r53259
2010-10-12SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/Eugene Sandulenko
svn-id: r53258
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
svn-id: r53222
2010-10-12SWORD25: Converted the math folder filesPaul Gilbert
svn-id: r53197
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
svn-id: r53188
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184
2010-10-12SWORD25: Compilation fixesEugene Sandulenko
Majority of files now compile under Windoze. svn-id: r53182
2010-10-12SWORD25: Make couple file compilableEugene Sandulenko
svn-id: r53179
2010-10-12SWORD25: removed ASM usageEugene Sandulenko
svn-id: r53174
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko
svn-id: r53171