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2010-10-12SWORD25: More compilation fixesEugene Sandulenko
Now almost everything compiles fine. Several files were tricked and there are references to tinyxml.h and of course fmod and agg. OpenGL gfx renderer removed from the project, we need to create our own from the scratch. svn-id: r53224
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
svn-id: r53222
2010-10-12SWORD25: Fix compilation and several warningsEugene Sandulenko
svn-id: r53215
2010-10-12SWORD25: Fixed some potentially uninitialised variable warningsPaul Gilbert
svn-id: r53212
2010-10-12SWORD25: Converted further files from old hashmap.h to Common::HashMapPaul Gilbert
This commit includes a class pointer hash function added in objectregistry.h that should be double-checked to see if it's correct. svn-id: r53211
2010-10-12SWORD25: Fixed string comparisons against pointers rather than contentsPaul Gilbert
svn-id: r53210
2010-10-12SWORD25: Moved the Lua library into it's own namespacePaul Gilbert
Previously with some of the files I was leaving the #include references to the library inside the global namespace. However, since the engine itself is now inside a namespace, I had to do a lot of changes, such as lua_State to ::lua_State. This way is cleaner, and I just need to add a 'using namespace Lua' where needed. svn-id: r53198
2010-10-12SWORD25: Converted the math folder filesPaul Gilbert
svn-id: r53197
2010-10-12SWORD25: Fix compilationEugene Sandulenko
svn-id: r53193
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
svn-id: r53188
2010-10-12SWORD25: Compilation fixesEugene Sandulenko
Majority of files now compile under Windoze. svn-id: r53182
2010-10-12SWORD25: Path fixes for includesEugene Sandulenko
svn-id: r53180
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko
svn-id: r53171