Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-30 | SWORD25: Added a hack to allow the new English voice pack to be detected | Paul Gilbert | |
svn-id: r53937 | |||
2010-10-25 | SWORD25: Simplify FS 'wrapper' code a bit, add FIXME comments | Max Horn | |
The save system of this engine currently partially bypasses the SaveFileManager API, by (abusing) the fact that the Lua engine allows creating files in arbitrary places (it exposes fopen, fread, fwrite etc.). This is used to create a 'config.lua' configuration file. This makes it non-portable. In addition, the filenames used for the savestates ("0.b25s") do not comply with our naming conventions for engine savestates. It should be possible to overcome all this, but it might require hacking the Lua engine; or we could try to replace some of the BS2.5 script functions with our own, dynamically. svn-id: r53838 | |||
2010-10-25 | SWORD25: Get rid of most of the 'kernel service/superclass' code | Max Horn | |
svn-id: r53835 | |||
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko | |
svn-id: r53626 | |||
2010-10-19 | SWORD25: Fix cppcheck warning | Torbjörn Andersson | |
svn-id: r53600 | |||
2010-10-18 | SWORD25: Renamed Lua .c files to .cpp and make it compilable | Eugene Sandulenko | |
svn-id: r53568 | |||
2010-10-18 | SWORD25: Fix for Valgrind identified errors | Paul Gilbert | |
svn-id: r53563 | |||
2010-10-15 | SWORD25: Do not use Kernel::GetService directly anymore | Max Horn | |
svn-id: r53477 | |||
2010-10-13 | SWORD25: Enforced code naming conventions in script/* | Eugene Sandulenko | |
svn-id: r53391 | |||
2010-10-13 | SWORD25: Loading >200kb file in memory is no more ugly | Eugene Sandulenko | |
svn-id: r53381 | |||
2010-10-13 | SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine | Eugene Sandulenko | |
svn-id: r53380 | |||
2010-10-13 | SWORD25: Add support for language patch | Eugene Sandulenko | |
svn-id: r53377 | |||
2010-10-12 | SWORD25: Implemented thumbnail loading for savegame list | Paul Gilbert | |
svn-id: r53374 | |||
2010-10-12 | SWORD25: Got rid of ScummVMPackageManager | Eugene Sandulenko | |
svn-id: r53353 | |||
2010-10-12 | SWORD25: Another memory leak fix | Paul Gilbert | |
svn-id: r53327 | |||
2010-10-12 | SWORD25: Fix memory leak | Paul Gilbert | |
svn-id: r53326 | |||
2010-10-12 | SWORD25: Replaced some free's with delete[] | Paul Gilbert | |
svn-id: r53325 | |||
2010-10-12 | SWORD25: unsigned int -> uint | Eugene Sandulenko | |
svn-id: r53309 | |||
2010-10-12 | SWORD25: Started to hook TheoraDecoder. Crashes at startup. | Eugene Sandulenko | |
svn-id: r53297 | |||
2010-10-12 | SWORD25: Added GetXmlFile helper function | Paul Gilbert | |
The XML files included with the game don't include an XML header line, which is required by the ScummVM XML parser. This helper function encapsulates the GetFile method to return a buffer that includes the required line at the start. svn-id: r53276 | |||
2010-10-12 | SWORD25: removed BS_ prefix from rest of the classes. | Eugene Sandulenko | |
The things which are intentionally left with the prefix: BS_LOG, BS_ASSERT, BS_Rect, BS_String. svn-id: r53261 | |||
2010-10-12 | SWORD25: eliminated BS_ prefix in all but kernel/ | Eugene Sandulenko | |
svn-id: r53259 | |||
2010-10-12 | SWORD25: Fix warnings | Eugene Sandulenko | |
svn-id: r53254 | |||
2010-10-12 | SWORD25: Made game run with extracted data | Eugene Sandulenko | |
svn-id: r53252 | |||
2010-10-12 | SWORD25: Added possibility to run from extracted game. | Eugene Sandulenko | |
Still doesn't start though svn-id: r53251 | |||
2010-10-12 | SWORD25: Implement BS_ScummVMPackageManager::doSearch. | Eugene Sandulenko | |
Now all scripts run. svn-id: r53249 | |||
2010-10-12 | SWORD25: Changed signature of FS searching method. Cleanup. | Eugene Sandulenko | |
svn-id: r53248 | |||
2010-10-12 | SWORD25: package manager. Style fixes. Cleanup | Eugene Sandulenko | |
svn-id: r53247 | |||
2010-10-12 | SWORD25: Fix loading files with relative paths. | Eugene Sandulenko | |
svn-id: r53246 | |||
2010-10-12 | SWORD25: Fix initialization. | Eugene Sandulenko | |
svn-id: r53245 | |||
2010-10-12 | SWORD25: Fix package manager. Now scripts run. | Eugene Sandulenko | |
svn-id: r53244 | |||
2010-10-12 | SWORD25: Further fixes for package manager | Eugene Sandulenko | |
svn-id: r53243 | |||
2010-10-12 | SWORD25: started fixing pakage manager | Eugene Sandulenko | |
svn-id: r53239 | |||
2010-10-12 | SWORD25: Fix couple more warnings | Eugene Sandulenko | |
svn-id: r53236 | |||
2010-10-12 | SWORD25: Clean compile! | Eugene Sandulenko | |
Under MinGW, with OpenGL and tinyxml. svn-id: r53225 | |||
2010-10-12 | SWORD25: Mass-astyle. | Eugene Sandulenko | |
svn-id: r53222 | |||
2010-10-12 | SWORD25: Converted remainder of package/ folder | Paul Gilbert | |
svn-id: r53220 | |||
2010-10-12 | SWORD25: Reimplemented package manager for ScummVM using Common::Archive | Paul Gilbert | |
svn-id: r53194 | |||
2010-10-12 | SWORD25: Replacing headers with ScummVM ones plus original (C) | Eugene Sandulenko | |
svn-id: r53188 | |||
2010-10-12 | SWORD25: Converted kernel/kernel.cpp to compile under ScummVM | Paul Gilbert | |
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184 | |||
2010-10-12 | SWORD25: Path fixes for includes | Eugene Sandulenko | |
svn-id: r53180 | |||
2010-10-12 | SWORD25: Fix some includes | Eugene Sandulenko | |
svn-id: r53175 | |||
2010-10-12 | SWORD25: Importing original sources | Eugene Sandulenko | |
svn-id: r53171 |