aboutsummaryrefslogtreecommitdiff
path: root/engines/sword25/sword25.h
AgeCommit message (Collapse)Author
2010-10-25SWORD25: 'Implement' RTL support & add TODOs about missing feature supportMax Horn
svn-id: r53837
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
svn-id: r53484
2010-10-15Add doxygen comment for namespaces of several engines.Max Horn
This is an empty template which ideally engine maintainers would update and complete with concrete information... svn-id: r53481
2010-10-13SWORD25: Enforse code naming conventions in PackageManager and Sword25EngineEugene Sandulenko
svn-id: r53380
2010-10-12SWORD25: Put all sound-related debug output under debug flag.Eugene Sandulenko
svn-id: r53370
2010-10-12SWORD25: Added possibility to run from extracted game.Eugene Sandulenko
Still doesn't start though svn-id: r53251
2010-10-12SWORD25: Mass-astyle.Eugene Sandulenko
svn-id: r53222
2010-10-12SWORD25: Converted remainder of Kernel/ folderPaul Gilbert
svn-id: r53216
2010-10-12SWORD25: Added and fixed the remaining engine setup/execution/free codePaul Gilbert
svn-id: r53185
2010-10-12SWORD25: Converted kernel/kernel.cpp to compile under ScummVMPaul Gilbert
This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation. The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files. svn-id: r53184