Age | Commit message (Collapse) | Author |
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warning/error/debugC calls
svn-id: r55462
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Since SWORD25 uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands.
However, this is not currently usable as the command key code is commented out.
This is due to the event loop which reads keyboard input being buried 2 object layers below the Engine VM object and I am unsure how the engine development team would want this exposed / interfaced.
svn-id: r54184
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svn-id: r53837
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svn-id: r53484
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This is an empty template which ideally engine maintainers
would update and complete with concrete information...
svn-id: r53481
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svn-id: r53380
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svn-id: r53370
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Still doesn't start though
svn-id: r53251
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svn-id: r53222
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svn-id: r53216
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svn-id: r53185
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This commit creates a skeleton detection and engine class, as well as code necessary to call the kernel initiation.
The kernel/kernel.cpp has been converted to compile under ScummVM, along with all dependant header files.
svn-id: r53184
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