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path: root/engines/sword25/util/lua
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2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results. See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-18SWORD25: Fix locale-related bug when reading the volume settingseriktorbjorn
I don't really like this, but I can't think of any better way. It seems that Lua doesn't like decimal comma at all, so we have to format the volume settings with a decimal point instead. Otherwise, all I'll ever get is either full volume or no volume, with nothing in between.
2011-06-18SWORD25: Fix getting volume settings from config fileeriktorbjorn
The tests had been inverted, so that if there were config file settings it would use the default settings instead.
2011-06-06COMMON: Make more symbols forbiddenMax Horn
2011-05-26SWORD25 (LUA): Removed unused code for handling precompiled LUA sciptsmd5
2011-05-26SWORD25: Fix warning: double format, float arg on DCMax Horn
2011-05-26SWORD25: Avoid using strcollMax Horn
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25SWORD25: Remove more unused loadlib code + use of fopenMax Horn
The functions loader_C and loader_Croot provably did not do anything besides returning an error, so removing them was safe. For loader_Lua, this was using luaL_loadfile. But that in turn now uses Sword25FileProxy, which only supports loading config.lua, and config.lua is not used via the loadlib mechanism. Therefore, I deemed it safe to also remove this third loader. This leaves loader_preload as only remaining loader. It is probably unused, too, but I did not both to investigate further, as I already achieved my primary goal (getting rid of fopen/fclose use). All other removed functions were unused due to the removal of the first three loader_* functions.
2011-05-24SWORD25: Remove unused Lua print stuffMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23SWORD25: Include scummsys.h from lua.h, partially deal with the consequencesMax Horn
This should help mark the spots that are still non-portable, just follow the FIXMEs.
2011-05-23SWORD25: Replace some non-portable calls, add FIXMEsMax Horn
2011-05-23SWORD25: Fix ambiguous typingMax Horn
2011-05-23SWORD25: Fix error string parameterAlyssa Milburn
2011-05-23SWORD25: Replaced accidental backslash in include filenamePaul Gilbert
2011-05-23SWORD25: Added proxy code for converting writing config.lua to update the ↵Paul Gilbert
ScummVM game settings
2011-05-23SWORD25: Created proxy class that presents ScumMVM settings as a valid ↵Paul Gilbert
config.lua file
2011-05-20SWORD25: Don't assume that all locales use decimal pointeriktorbjorn
The trydecpoint() function *is* used, though probably only in countries which don't use a decimal point. We can't use the ISO C locale functions here because they're not fully implemented on some platforms, e.g. Android. Hopefully this method will work.
2011-05-20SWORD25: Re-implement two LUA library I/O functions necessary for detecting ↵Paul Gilbert
and creating the config.lua configuration file
2011-05-15SWORD25 (LUA): Removed unused non-portable locale codemd5
2011-05-15SWORD25 (LUA): Clarified the use of os_remove()md5
2011-05-14SWORD25 (LUA): Disabled a lot of non-portable LUA functionsmd5
sword25 doesn't use these (thankfully)
2011-05-14SWORD25 (LUA): Some compilation optimizationsmd5
For Android, define stroll() inside luaconf.h For PS2, don't use the visibility attribute, as the PS2 gcc isn't particularly happy about it...
2011-05-13SWORD25 (LUA): Whitespace fixesmd5
2011-05-13SWORD25 (LUA): Hopefully fixed compilation for the Android platformmd5
2011-03-19SWORD25: Fix MSVC Compilation.D G Turner
2011-03-19ALL: s/PI/M_PI/dhewg
Tip of the day: git grep -w PI
2011-01-19SWORD25: Strip off unportable functionsEugene Sandulenko
svn-id: r55319
2010-11-04LUA: Tweak lua_ident to not conflict with SVN keywords (since this is not ↵Max Horn
used at all, only used to 'mark' binaries compiling Lua in, I think we could safely remove it, too) svn-id: r54056
2010-11-04Trying to fix weird keyword expansion quirkMax Horn
svn-id: r54055
2010-10-19SWORD25: Work around for bug in Mac OS X 10.2 SDKMax Horn
svn-id: r53604
2010-10-18SWORD25: Use const_cast to cast away constness.Johannes Schickel
This fixes a few warnings/errors in the LUA code. I added some FIXMEs at the places where the casts happen, since usually this casting indicates bad design. svn-id: r53592
2010-10-18SWORD25: Renamed Lua .c files to .cpp and make it compilableEugene Sandulenko
svn-id: r53568
2010-10-16SWORD25: Use C-style comments in C filesOri Avtalion
svn-id: r53538
2010-10-16SWORD25: Update svn keywordsOri Avtalion
svn-id: r53537
2010-10-13SWORD25: Remove lua.c since it is not neededEugene Sandulenko
svn-id: r53452
2010-10-13SWORD25: Remove the unused LUA compilerFilippos Karapetis
svn-id: r53411
2010-10-12SWORD25: Portability fixes. Now compiles and runs under Linux.Eugene Sandulenko
svn-id: r53240
2010-10-12SWORD25: Linking fixes.Eugene Sandulenko
svn-id: r53226
2010-10-12SWORD25: Clean compile!Eugene Sandulenko
Under MinGW, with OpenGL and tinyxml. svn-id: r53225
2010-10-12SWORD25: Replacing headers with ScummVM ones plus original (C)Eugene Sandulenko
svn-id: r53188
2010-10-12SWORD25: Moving Lua one level upEugene Sandulenko
svn-id: r53178
2010-10-12SWORD25: Importing original sourcesEugene Sandulenko
svn-id: r53171